Alter the energy trade screen to let us buy/sell in smaller amounts

12 replies [Last post]
Zaeekz

Right now, we can only buy or sell 100 energy for (Last time I checked) about 6000 crowns.

Why not have a filter and let people buy/sell energy in sets of 10, 50, and 100?

That way you can spend 3000 crowns on 50 energy after a T1 run and run through most of it again. Or if you just need to get through that last elevator to fight the boss you can buy 10 energy and head on through.

Why limit it to 100? All that does is make it very hard to buy energy because the price of 100 is so expensive, but a lot of times you don't need that much and don't have enough cash. By letting us buy/sell in split chunks, people can buy less energy for crowns they actually have or can reasonably get without needing super skills or 5* gear.

And the market won't be messed up, I doubt anyone would sell 100 energy for 7000 if people can buy 10 energy for 600, it would, usually, all come out to the same price just divided by half or by 10. Plus it can help stabilize, or even reduce, the cost of energy by adding more competition.

angelgod
Legacy Username
...

u have 70 energy and u know u need 80 energy to do the full run? its your fault u dont have energy in the last elevator

Zaeekz
Or you have 85-90 and you

Or you have 85-90 and you happen to get several energy doors to open.

Be nice if you actually had criticism on whether its a good or bad addition and why instead of just "You should have brought more energy"

Njthug's picture
Njthug
....Love reading skills on

....Love reading skills on the forums please read the forum section before posting. Anyways Nope 100 ce is fine...if you dont have enough ask players to buy ce like this: Buying 10 ce 1k Crowns etc.

Prisega
No, this is fine the way it

No, this is fine the way it is. I thought about an option for 50 before but its really fine the way it is. If you could buy in smaller amounts then it would kill off the CE black market. That doesn't add any competition it creates a monopoly, like you said who would buy 100 for 7k if you can get 10 for 600, and thus 100 for 6k. Skill is something that anyone playing a non-casual game should have. If you suck at the game then lets hope you enjoy it and if you don't then move on... its that simple. In addition, its not hard to ask fellow teamates if they will sell you CE, I've done it before. I swear people will complain about anything they can until this game becomes pathetic. Everything is just being nerfed recently and now we want like 2k for 100 CE and options for people to get things MORE quickly which isn't necassarily even profitable to Three Rings.

All in all if you have a problem, spend 5 dollars for 1600 energy, thats quite a bit, I wish I had an additional 1600 CE.

ninjajpbob
Legacy Username
I already submitted this.

I already submitted this.

angelgod
Legacy Username
...

well unless its a challenge area u shouldn't waste energy in doors, if u have 86 energy thats just enough to open 2 areas. and u should think b4 opening the door if it will be worth it to drop the last floor just to do that room.

besides i doubt u would want that. u see how ppl sell 1 energy ea separated? its not 1/100 of the 100 cost, its like 1.5/100 of the 100 cost. so that would just offbalance the market, and no1 would sell 100 of ea time, cuz they just would lose cr.

Captain-Teemo
I think 100 ce is a great

I think 100 ce is a great break point for the market.

5 bucks for 1600 ce makes it about 40 cents per 100 ce... That is a small amount to be dealing with, any less and you aren't really dealing with ce <_<

I think it should stay at 100 blocks. If you don't have enough for a full dive, hock some mats in the ah before you embark <_<

OnmyojiOmn
Legacy Username
If anything, players should

If anything, players should have less control than they do now, not more. I'd like to see energy prices limited to 10cr or even 50cr increments.

Captain-Teemo
@OnmyojiOmn

You're going to have to give your pov more depth than that...

I would think giving the market such ridged increments would cause the market to fluctuate much more as there are only 2 bid lots between every 100 cr, where there could be 100 currently... Basically ppl are able to very slightly out bid each other to get their cr / ce picked up first, while the market stays in the general price bracket...

OnmyojiOmn
Legacy Username
@Shosuko

The idea is that if people want to continually undercut each other, they need to do so substantially. It's a strong incentive to keep prices low.

Players should not be able to "play" the energy market.

Sillty's picture
Sillty
Like a lot of things in

Like a lot of things in Spiral Knights, making 100 CE the minimum you can buy on the market only hurts new players. It's not too hard to keep a small reserve of credits and CE if you've been playing for a few weeks, so it doesn't really matter for everyone else.

Ufana
I frequently see new / lowlvl

I frequently see new / lowlvl players selling energy in small quantities. This seems to be a valuable source of income for those who are actually able to communicate with others and I don't think it should be taken from them.