I know this has come up before (and will come up again), but it's getting ridiculous. Most times I play I play in a 2 person party. About half of the time I completely get the shaft on material drops. It'd be one thing if the other half of the time I got the king's ransom of materials, but no. Things are split pretty evenly those times... But more often than not we get the distribution that I got today on a run through the entirety of tier 2 and 3:
Blighted Bone
Miracloth
VS
Spark of Life
Blaze Pepper
Blighted Bone
2 Ghost Bell
Perfect Snowball
Rocky Core
4(!) Warp Dust
So about a 15k swing. This is not an isolated incident either. *Never* have I seen the disparity swing my way. So what's the deal? Is the bias based on equipment? Materials already in inventory? Damage taken/dealt? Danger level?
Or am I just on the wrong end of some random number generator pattern consistently since I'm usually the party leader?
The threads I've seen have said time and again that it's supposed to be totally random. I disregarded the disparity in the past because I figured that it was just a bad run and it'd equal out in the long run, but it just continues on. But at this point I need to solo to get anything vaguely worthwhile. This seems counterproductive to MMO design.
The RandomNumberGenerator hates you.
But hey, your friend was really, REALLY, really lucky.