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halve energy and key bindings

7 replies [Last post]
Mon, 07/11/2011 - 06:31
glitchpop
Legacy Username

Probably both of these have been suggested before but I UtSE and I couldn't find much.

So, love the game (your finance model is crazy awesome - for you, lol)!

But halve the energy cost of everything. I think it would get people playing more and not hurt your revenue in the long run. Leave everything else the same just halve all the costs, runs, crafting, reviving, etc...

Also please support multiple key bindings, e.g. [shift]+[up arrow], [alt]+[p], etc.

Oh and lag is an issue, best to get on top of it now 'cause it's only gonna get worse as time goes on.

thanks for listening to my 3c.

Mon, 07/11/2011 - 08:16
#1
Reactbank
I suggest editing away the

I suggest editing away the Energy suggestion if you want anyone to look at the other suggestions. My guess is that you're fairly new to this game. Energy wont be a problem later on and we've had enough of these QQ posts.

Mon, 07/11/2011 - 10:34
#2
Dukesky
Legacy Username
-

I'll add that I had a thought for an option of halving energy costs, with halved drops & payout, as a choice every time a new party is create on a gate.

So basically if players want slow the game down, they can, but it means choosing to play at half cost with halved payout to everything (including Boss tokens).

Mon, 07/11/2011 - 11:22
#3
No-Fun-Allowed's picture
No-Fun-Allowed
@DukeSky

And even then it's an unnecessary idea.

Eh, I'm not supporting this.

Mon, 07/11/2011 - 11:34
#4
Pelikins
Legacy Username
I'm actually very happy about

I'm actually very happy about energy costs. I see the system as being, Pay 20 bucks to get you to the end-game content and then you can make your way from there (and never pay again if you figure out how to make money in this game).

or

Play for free but you'll have a long wait to get to the end-game. You can have fun and get there eventually, but you'll be about 100 days into the game to catch the guy who played 3 days and paid 20 bucks...But hey! Servers cost money, developers cost money, and you've been a leach off the system and you've got two more large pizzas in your belly.

Edit: And they aren't making anywhere near as much money as a pay-to-play game with a start-up and a subscription cost. My guess is that the OP is a little kid that doesn't have a job or any idea the amount of time or energy it takes to keep a MMO running.

Mon, 07/11/2011 - 18:30
#5
Dukesky
Legacy Username
@Ren_Partycat

It may be unnecessary, but there's plenty of "unnecessary" things in this game: like Costumes.
I'm pretty sure people like having their costumes, though, so unnecessary things can be good things.

Mon, 07/11/2011 - 18:41
#6
Koffin-Kat's picture
Koffin-Kat
Costumes are necessary!

Costumes are necessary.
Why?
Because otherwise everyone would look the exact same way.

Mon, 07/11/2011 - 18:47
#7
Dukesky
Legacy Username
Tell that to Korean MMO's

Tell that to Korean MMO's, and then look up the definition of necessary in a dictionary, kthxbai.

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