I just recently did a Tier 2 Danger Room by myself, and it was actually very fun. I managed to keep myself alive by using an Antigua the whole time, barely pulling out my sword (because close combat = death) - it was pretty intense. However, I was somewhat disappointed by the reward at the end. I got less than half a quarter of the heat that I got from actually killing the monsters, and maybe 50 Crowns.
My suggestion is to make the reward much better than this, to motivate players into trying out these danger rooms more often, since most people seem to just complain about them being too hard. Perhaps double the amount of red boxes? Maybe make a new type of box that drops twice more heat/crowns than red boxes? Maybe give a nice good preset chunk of heat/crowns? Also, it would be nice to have a couple of heart spawners in the reward room, to heal up afterwards.
(It also seemed that the further I progressed through the danger room, the laggier I got. After I finished the danger room, I was at the point where I could barely finish the rest of the level.)
All in all, it just seems like the reward is anything but worth the trouble. At least, this is my experience so far; maybe I just need to go in groups more often. Anyone else?
what depth were you at? because it's essentially rule of thumb that the farther depth you are down, the more rewarding it will be. I'd say this is true for specifically arenas & danger rooms.
When I think of danger room rewards, I think of all the rewards from the multitude of monsters in such a short amount of time. I'll go ahead and assume that you did get a fair amount of heat from all the monsters. Not saying that you shouldn't solo, i'm completely for it. Groups definitely make it easier though (in most cases)