I was just thinkin and I thought it would be cool if the dungeons were bigger and more puzzle based.
SpiralKnights often reminds me of the old school legend of zelda, so I thought maybe it would be cool to have the dungeons more puzzle based
and at the end of the dungeon you would have to fight a mini boss, to obtain a key to unlock the door where the crystals are so we can mine them and move on.
what'd ya think?
Mini boss levels scattered throughout a strata would be entertaining.