I picked up this game about a week ago and really started looking into it. I have noticed something that i believe to be both a flaw in design and player behavior although i may be wrong.
The first thing i've noticed is the cost of C.E. which has been hovering around 6k as of late. So 6,000 crowns = 100 C.E. and vice versa for the purposes of this analysis. I have noted the following:
2* items:
Average AH price: 3k CR (+/- 1k)
Recipe cost: 1k CR
Alch cost: 400 CR and 50 CE
Mats: 0 (assume they were found during runs or bought for a negligible amount on the AH)
If you convert the energy cost to CR: 50 CE=3,000 CR
This would bring the cost of crafting it when converted to crowns to 3.4k CR for only the alch, 4.4k CR if you include the recipe and more if you include mats.
3* items:
Average AH Price is around 12k CR (+/- 2k)
Recipe cost: 4k CR
Alch cost: 1k CR and 200 CE
Mats: 0 (assume they were found during runs or bought for a negligible amount on the AH and you have the underlying weapon/armor/shield)
If you convert the energy cost to CR: 200 CE=12,000 CR
This would bring the cost of crafting it when converted to crowns to 13k CR for only the alch, 17k CR if you include the recipe and more if you include mats.
It seems to me that crafting 2* and 3* items is inefficient in regards to buying what you want outright from the AH by using mist only for runs and selling everything you come across to come up with the dough. This also causes me to question why someone would sell a crafted item on the AH for (in some cases) significantly less than the cost of creating it.
Before you respond, Yes i realize a number of variables such as the exact item in question, the number of CR earned with 100 mist energy, the fact that you may have the recipe already, etc etc may alter the numbers somewhat but i contend that the point I am making is valid in the majority of cases.
To take this point a bit further lets do some more math.
If you can buy a helmet, chestpeice, shield, and weapon of 3* quality for 48k as i've demonstrated above. Why not buy the 750 CE package and sell it all for crowns at 6k each, this would net you 42k. 2 days of mist energy is more than enough to come up with the additional 6k to purchase an entire 3* set. My point is, for $2.45 and the CR probably sitting on your toon right now you can bypass tier 1 almost entirely and get into a decent set of gear. While I realize the value of T1 to learn the ropes and basics of the game, it seems like a no brainer once you have everything figured out to go ahead and spend $2.45 to boost halfway through the game.
Thoughts?
People are crafting using their mist energy for Unique Variants, which are rare bonuses that can appear on a piece of equipment you craft. People are selling sometimes at a loss in order to recoup at least some of the costs of their venture. Which is why you will see most of the really popular and useful equipment sets sell for a lot less on the Auction House than less useful equipment. Though counter-intuitive, it provides new players with some of the best equipment sets for cheap prices. Essentially if a new player wanted to they could buy everything up to 3* from the Auction House instead of crafting it themselves.