Eventually we'll be able to open the core, and in our attempt to harness it's power, we'll be teleported to a strange world full of Gremlins.
From there on, knights will fight the Crimson Order and eventually reach King Tinkinzar. After defeating him, the knights will find a strange generator room with advanced teleportation devices (Which explains why there are so many gremlins in the clockworks, and how the Spiral Order has never been able to find King Tinkinzar or the Crimson Order). The knights will "salvage" some of the technology at the generator room (A new artifact) and return to Haven. Eventually, the Spiral Order will have mastery over the strange powers of the core, and be able to repair the Skylark (In a future update). When the Skylark is repaired, knights will have access to it and will be able to explore all new worlds, including the gremlin homeworld.
After fighting King Tinkinzar, you will obtain some Gremlin Sigils, which you can use to obtain the all new and all-powerful Golden Star Gear. This gear is basically the "six star" gear of Spiral Knights, and instead of 5 stars, there will be one big golden star next to it. The merchant that sells you these mythical items is at the generator room after the big battle with King Tinkinzar.
And then we'll be able to meet the leader of the Spiral Order on the Skylark. Meanwhile, the developers and admins will be conducting science and wizardry.
how about they find/salvage the technology to advance near all current gear beyond 5* instead
i think Tinkinzar is really Boswick in disguise