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A new item to put behind energy doors: equipment treasure chests

8 replies [Last post]
Wed, 07/13/2011 - 04:27
Twiddle's picture
Twiddle

Currently when I see an energy door I don't feel good. I want the treasure chests, but I feel that what's behind the door will not be worth the energy spent to open it. I don't think I'm alone in this. After opening and passing up a few energy doors, I thought of a way to make the treasure chests behind energy doors feel more satisfying. Equipment treasure chests. These chests will always be behind energy doors.

What's in the chest? It could be a divine avenger. It could be a proto sword. It could be a chaos cloak. Who knows? You won't know until you spend the energy to open the door. The only thing you are guaranteed is that there will be "free" equipment behind the chest. (by "free" I mean equipment not obtained by exchanging real money. For instance you won't find rose regalia equipment or static flashes in those chests.)

But I'm not suggesting having divine avengers in T1. I'm not suggesting having a ton of 5* equipment found at T3 either. Instead I suggest that the equipment chests be more of a gamble. The loot in the equipment boxes should be adjusted for the depth they are at. Further, you can get good gear at T3 depths, but it's not certain. I'm thinking of a scheme like this:

In strata 1, one equipment box holds one 0* item
In strata 2, one equipment box holds one 0* or 1* item
In strata 3, one equipment box holds one 0*, 1*, or 2* item
In strata 4, one equipment box holds one 0*, 1*, 2*, or 3* item
In strata 5, one equipment box holds one 0*, 1*, 2*, 3*, or 4* item
In strata 6, one equipment box holds one 0*, 1*, 2*, 3*, 4*, or 5* item

That way, you have a chance at getting better gear as you progress though the clockworks. But the chances of getting exactly what you want will go down as you go for higher level equipment. The thought of getting something really good should be enough to get players to open those energy doors. If players didn't get what they want this time, then they should feel that it was worth a shot. Maybe next time they'll get that shivermist burster they wanted so badly.

Wed, 07/13/2011 - 08:54
#1
Sillty's picture
Sillty
Agreed, right now all energy

Agreed, right now all energy doors apart from danger rooms are a terrible scam. Needs to be something that makes them better.

Fri, 07/15/2011 - 10:54
#2
zeddidragon
Legacy Username
Nobody will craft anything

Nobody will craft anything anymore if this is implemented as suggested. Energy gates are a currently a complete waste, though, so something should definitely be done about that.

Fri, 07/15/2011 - 11:50
#3
Grittle's picture
Grittle
i has an compromise

how about they drop rare mats and/or recipes.

Fri, 07/15/2011 - 12:34
#4
Amnaf
Change star rating

Change star rating potentials, box pop rates, box rewards, and CE costs to unlock as follows:

005 En: In strata 1, zero-to-one equipment boxes hold one 0* item
010 En: In strata 2, one equipment box holds one 0* item or 1* recipe
025 En: In strata 3, zero-to-one equipment boxes hold one 0* item or one 1* or 2* recipe
050 En: In strata 4, one equipment box holds one 0* or 1* item, or one 2* or 3* recipe
100 En: In strata 5, zero-to-one equipment boxes hold one 1* or 2* item, or one 3* or 4* recipe
200 En: In strata 6, one equipment box holds one 2* or 3* item, or one 4*, or 5* recipe

Maybe I'm ramping up the Energy costs a bit much here? But it seems like it has to get high at the later strata or you risk devaluing CE.

Fri, 07/15/2011 - 20:01
#5
Twiddle's picture
Twiddle
@yokai

Actually, throwing in equipment OR recipes in the box sounds like a good idea, and yeah, you can modify the cost of the energy doors to make it more of a gamble. But the idea is that you should be the feel that there might be something very valuable behind that energy door.

Sat, 07/16/2011 - 01:24
#6
WaywardRobot
Legacy Username
There should be a guaranteed

There should be a guaranteed rare drop in those, tokens, mats, trinkets, something.

Sat, 07/16/2011 - 04:46
#7
Vermilicious
Legacy Username
I don't think there should be

I don't think there should be too awesome items behind those gates, but I agree that there should be better prizes. I usually open it, cause it's just 3 energy, but I often don't get much from it. Sometimes, there's only a little heat and nothing else. Even just a gold coin or a token would make it a lot more attractive.

Sat, 07/16/2011 - 05:38
#8
zeddidragon
Legacy Username
@Vermilicious: Currently

@Vermilicious: Currently you're throwing your energy out the window if you open the gates. If you do the math you'll find it wouldn't even be worth it if the gates were one energy.

Recipes and rare materials seem like a good idea. Yokai's suggestion seems good as well.

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