I was thinking about the Energy market. Usually markets have up and down depending on the offer and demand.
I like the market concept however it seems is always goes up, and I would like to understand if ever going to drop down. I read other treads where has been said that on the beta the energy reached 20k per 100 units, and... it seems not good to me considered that I will spend 100 units to make a run that could make me earn around 4k to 7k, and already we reached 6k, which breaks even but also stops the dynamics of the game.
Also I read people complaining about people that pay for energy that set the price they want; I read that people are sitting on their crowns and that drives inflation and so on.
I believe that what OOO have done leaving the game free and have paid energy to play more is a good idea. If people wouldn't pay for energy OOO probably will stop improving the game, adding content and also going for losses - which isn't good.
The price is increasing so much because there are not much resources. There isn't much energy in the game. Energy is rare and price goes up.
Unfortunatly there is only one way to have more energy in the game - is to pay. All the energy gets constatly used for lifts, reviving, crafting and extra item slots. Once is used, no one can have it back.
Crowns in the other hand is generated in game. You play, you earn crowns. Moreover crowns are going from one player to another, when you buy energy from the market, when you buy items in the AH - and few goes out from the game when you buy recipe from Basil, when you buy low-level items from NPC and 2% - 10% loss in AH and market.
Crowns are balanced, energy is not.
OOO needs people to buy energy for them to keep developing, and user need to buy energy to keep playing and keep energy in game.
Now the suggestion:
1. We can only buy energy, and it was nice having a starting pack and a party pack in the beginning. I would say, OOO make some packs with unique items maybe when there are holidays and/or every season. Something different for $5 to $10 that goes along with some energy.
2. Have a very little amout of crystal energy from the game. For example crystals instead of paying in crowns are paying in crystal energy.
3. I haven't understood the point of having 3 character when all the energy is shared. If I play 3 different character I would never reach 5* equip for any of them. I do understand that crystal energy is shared, however can we at least have individual mist energy?
Thanks
it seems you did some research
1. there was an event called Rose Regalia a few months back that provided a random piece of aesthetic armor with the purchase of a certain packet of energy. i believe it was successful enough for them to extend it further beyond the original time frame so i assume they will someday do something like this again
2. the grammar of this suggestion makes it hard to understand. regardless, if it's "if low on energy, do this as an alternative to using energy" no it will abused by the playerbase
3. the point of the sharing of energy is to prevent players from gliding strictly on mist energy. there is a way to change this simply pay once per knight and each knight gets their own mist tanks separate from each other. http://wiki.spiralknights.com/Energy_faq