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Introductory Guide to Armor!

9 replies [Last post]
Wed, 07/13/2011 - 21:51
Guhnom

Hello, newbies and oldies alike! Welcome to another (is it?) armor/shield walkthrough,
compiled by me at some hour that would have been better spent sleeping! I've noticed
that new players who come into the game really have no idea what they're doing and
make terrible newbie mistakes (as did I, recalling the day I bought a 3k pummel gun in
Bazaar). But I digress--down to our first order of business.

NEVER buy armor from any of the Stranger merchants, as it's either completely useless
or outrageously priced. 1* armors/shields, as most players will tell you, are completely
useless and a waste of crowns. Most of them do not upgrade, and others are comparable
in strength to 0* pieces. Just skip straight ahead into 2*, and save yourself the time and
agony of realizing your past week has gone to waste with a single bad purchase.

Here I'll outline what you SHOULD be getting, so drop your cobalt armor and whatever
obscure statusbreak shield you may be wielding, and pay attention! I won't cover ALL
the armors/shields of course, since that'd take forever and most of it would be me
bsing you after glancing at the wiki.

**********

Shields:
Owlite- normal/elemental defense, very good in T3. Very popular and super sexy.
Plate- a brick wall shield, though only normal defense. Still very good.
Jelly- a normal/piercing shield. not the best.
Skelly- rare shadow/normal defense, at least until you put your shield back down.
Defender- normal/piercing defense. again, not the best.
Drake Scale- piercing/elemental defense, but no normal defense.
Swiftstrike- high speed bonus to all weapons. Highly recommended, but not as main.

Personally I'd recommend owlite or plate, since piercing and shadow don't play too big
a role in the clockworks later in your game career, and most sources of said damage are
easier to dodge (except fiends, which I just avoid like the plague). So uh, go for an
elemental shield (T3 is pretty much all elemental) or something with a lot of health (like
plate) imo. Some people like the others, but it's your preference I guess.

**********

Armor sets:
I'm not gonna cover all the armor types here, but I can provide some tips. The most
helpful armor will be something that has elemental defense, since pretty much
everything you touch in T3 will deal elemental damage to you. Piercing is easy to
avoid, unless you have a tough time dealing with jellies and wolvers, or you like
running on spikes, but hate when you keel over and die because of it. Few things deal
shadow, but it's okay to have as well, since fiends are probably your worst nightmare.
So shadow defense chalks up as an easy second. Normal is of course preferred, and you
should forget about using that shiny cobalt armor or your royal jelly crown as anything
more than a costume.

I'll highlight a few of the better armors, but won't bother going into things like Chroma
or Silvermail, since they're quite sub-par (I don't mean to offend, of course).

Vog Cub set. The 5* form of wolver, it is a sworder's best friend. Not only do you get
superior elemental protection, you also get maximum fire resist (godly for future
Vanaduke runs), not to mention a Very High sword speed bonus. It's clearly the best armor
set if you're going sword/sword/sword, as most of the players do. I'll try to keep most
of my bias out of this, but Vog is just screaming to be nerfed. Anyone who would complain
about the unfair advantage is too busy wearing it though, so it'll forever remain #1.

Nameless set. This is for the gunslinger population who actually get to 5*, but Nameless
is like Vog, but for guns. Conspicuously lacks status protection, but it offers some
elemental defense and a handsome speed bonus to handguns. You may be interested in a
piece of Deadshot if you prefer shadow defense and like the zombie-killing bonus (non-
gunslingers can take advantage of it as well). I'd recommend you get a Nameless hat, as
it's arguably the sexiest hat in the game. Just don't mix it with Vog, it's a fashion
disaster that makes my blood curdle, because I do indeed have lactose in my veins.

Demo armor. This is for bombers. I didn't mention a set however, since both Mad Bomber
and Volcanic Demo are fine here, depending on your destination. Volcanic Demo SUIT has
been somewhat nerfed sadly, so I suggest you shy away from that piece, and if you do
choose Volcanic Demo helm, go for a Mad Bomber suit. Perhaps get the Mad Bomber helm
anyway if you care more for sexiness than status buffs.

Divine Mantle. This is a good armor piece that offers both elemental and shadow defense,
though I'd suggest you do not get the entire set, but match it with something that has
normal defense. I can't say I have too much experience in this field, but the lack of
normal raises a red flag for me, since although MOST things deal elemental/shadow,
EVERYTHING will deal normal damage. On a side note, the halo is shiny and glowy.

The starting equivalents for these sets by the way, are Wolver, Gunslinger, Spiral Demo,
and Magic in that order. I won't go into any other armor sets, since frankly I don't have
the dedication or experience to debate on which armor is better in whatever situation.
Ultimately, elemental defense trumps all, but choose something you like, not just because
it has more status buffs--coming from a guy who wears a Shadowsun Slicker.
**********

These are the best armor sets in my opinion, and I understand why you may be
upset that I didn't cover your specific armor or shield. It may work wondrously for
you, but generally the trend favors the sets that I covered, and for good reason.
Of course I don't claim that my word is golden, because I have pretty limited field
experience, but I think this is a good guide for beginning players who are lost and
decide to buy Frostbreaker Armor from Greave.

Wed, 07/13/2011 - 23:26
#1
Samshimi
Legacy Username
Great guide. Nice work

Great guide. Nice work unicornkitty, now go get some sleep =)

This deserves to be added to the Sticky thread for new knights.

Here is also a link from the Wiki with the full list of sets in the game.

Fri, 07/15/2011 - 00:27
#2
bushwhacker
Legacy Username
Unicornkitty: "Swiftstrike-

Unicornkitty: "Swiftstrike- high speed bonus to all weapons. Highly recommended, but not as main."

Considering you can have multiple weapons but only one shield... I don't follow.

I asked a question about this in a different thread but Devilites are notoriously difficult to avoid and Alpha Wolvers(or whatever variant) can tear players to shreds so is a normal/elemental shield(or armor) still really that much better?

Unicornkitty: "Ultimately, elemental defense trumps all, but choose something you like, not just because
it has more status buffs--coming from a guy who wears a Shadowsun Slicker."

Ooo! How is that working out for you? I've been kinda interested in the handgun damage set, but the status weaknesses among other things make me kind of intimidated.

Fri, 07/15/2011 - 03:05
#3
Merethif's picture
Merethif
Multiple shields

Unicornkitty: "Swiftstrike- high speed bonus to all weapons. Highly recommended, but not as main."

Considering you can have multiple weapons but only one shield... I don't follow.

You can have multiple shields. You just can't switch them between terminals/subtowns.
For example I use Swiftstrike on T1 and T2, but usually switch to Owlite or Skelly when entering T3.
Sometimes I switch to Skelly even in T2 if there's some hardcore fiendish stratum ahead after the terminal. I also switch to Owlite for IMF...
I think that's sort of thing that Unicornkitty had in mind.

Sat, 07/16/2011 - 07:33
#4
Guhnom
@Bush

What merethif said about the shield is correct. It's always good to have multiple shields for different situations, as well as multiple (far more than 4) weapons for different occasions. A couple armor sets will come in handy as well. Regretfully I still only have 1 set of armor, hehe. Nameless hat + Shadowsun Slicker because the Slicker is so good-looking. Both Nameless and Shadowsun hats are black, so I got Nameless hat since I didn't want to wear too much Shadowsun..

It's sorta the worst piece of gear I have ever seen anyone wear. It's down there with Chaos Cowl, maybe below. A low damage boost is NOT worth 13 seconds of poison and 53 seconds of curse. :/ Oh, the price I pay for being sexy. Surprisingly I've seen many other gunners wearing the same combo as me, but I can't blame them. :P I'd recommend a piece of Deadshot or Nameless as the armor, unless you want to sacrifice full functionality for sexiness. In that case, welcome to the club. ;P

For comparison btw, a Very High damage boost (like the Skolver set, which even gives you a freezing buff) is equivalent to using a sword that an enemy has a weakness to (like a flourish on wolvers, or nightblade on jellies). You get about 50% more damage with a very high boost, but a low or medium boost really isn't noticeable, and certainly not worth the poison/curse debuffs applied to Shadowsun.

Sun, 07/17/2011 - 02:07
#5
bushwhacker
Legacy Username
Very High = about 50%? That's

Very High = about 50%? That's pretty impressive!

Yeah, I had been getting the feeling that Shadowsun's low damage boost probably isn't worth the lack of status resists and even status resist penalties.

I'm really considering getting a Skelly Shield, Devilites have got me down... I'm going to have to ask if there's a reliable way to recognize what floor icons symbolize, because if I see something with slimes chances are I'm going to either fight beasts or devilites, so I guess I can't rely on common sense.

How important are status resistances on armor? I'm only in tier 2 and as a fairly cautious gunner I don't get hit often but I recently got pelted by a sudden fireball from a firebrander devilite and it really reaaallly hurt, even after the initial shadow damage which I have no defense against : /

Sun, 07/17/2011 - 03:09
#6
Merethif's picture
Merethif
@bushwhacker: This wiki page

@bushwhacker:
This wiki page will let you recognize what floor icons symbolize.

Here you can find reference to most levels with lists of monsters that can be found within (for example in Dark City: Plazamoniu, which is fiendish themed level you will encounter: Devilites, Pit Bosses, Spookats, Hurkats, Lichens and Trojans).

I believe that don't getting hit often is a way more importent then status resistances on armour. I also find a belt full of remedy capsules more handy than status resistances on armour if you've been severly shocked, poisoned or set on fire. Personally I think that status resistances are least importent thing when it comes to armour choice - I always look at defense, possible bonuses and appearance first ;-)

Sun, 07/17/2011 - 11:40
#7
Xuezhou
Volcanic demo suit

I am planning on getting the volcanic demo suit even though i am not a bomber, it has the same defense as the vog cub set, why did you say it is nerfed? Please tell me why it is, because i cant' have it nerfed as i dont pay with money, and i do not have nearly enough resources to start over on my armour set as i am already at heavy gear.

Mon, 07/18/2011 - 20:35
#8
Guhnom
Derpityderpderp

@bush: Well, status resists are pretty cool. Sure what merethif said, "don't get hit", but it's not something everyone can do all the time. I can't vouch for stats, but I'll say that my buddy in Vog (two full fire resist bars) gets about 2 seconds of fire damage, where I get 7 or 8. You may benefit from the Divine Veil which has such pretty status defenses, + shadow/elem. Considering it myself.

@xuez: The Suit, if you look closely, has only CTR:low, but every other 5* gear (helmets and armor alike) is ctr:med. Dunno why they decided to do that, but I'd suggest you get a Mad Bomber Suit to fully utilize the reductions. Or else get low CTR UVs on your bombs to make up for the volcanic suit's partial nerf.

Thu, 07/21/2011 - 00:43
#9
bushwhacker
Legacy Username
Thanks for those links, I'll

Thanks for those links, I'll have to start consulting the wiki more often :D

"Sure what merethif said, "don't get hit", but it's not something everyone can do all the time. I can't vouch for stats, but I'll say that my buddy in Vog (two full fire resist bars) gets about 2 seconds of fire damage, where I get 7 or 8. You may benefit from the Divine Veil which has such pretty status defenses, + shadow/elem. Considering it myself."

Yeah, I get hit very rarely, as I'm an overly cautious gunman, but I still get hit sometimes and it can really hurt. The reason I brought up status ailments is because of something similar to what you said, that fire resists can change fire from something that does tons and tons of damage into something that's barely noticeable. It makes status ailment resistances seem pretty important.

I've also been considering the Divine Veil, seems like it's probably hands down the best overall helmet, providing the wiki isn't outdated/lying.

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