So I have been soloing every run in the game so far just starting my 4* Ash Tail Coat.
I have a 4* level 10 Cold Iron Carver CTR Medium.
Plans:
Weapon1 - Cold Iron Vanquisher (Very High Charge Time Reduction)
*Weapon2 - Shivermist Busher (Very High Charge Time Reduction) - Or - Hail Driver (Very High Charge Time Reduction)
Helmet - Divine Veil (Maximum! Normal) - Or - Crown of the Fallen ( Maximum! Elemental) - Or - Grey Feather Cowl (Maximum! Shadow)
Armor - Vog Cub Coat (Maximum! Shadow)
Shield - Barbarous Thorn Shield (Maximum! Elemental)
Trinkets 1 & 2 - HP Trinkets
What I'd like to know is what would be most useful for soloing Tier 3 in terms of these combinations?
Regarding the UV - I love Charge Time Reductions so I will be going out of my way for them.
I also am a stickler for Maximum! UV but the type of resistance/defense is not set.
Weapon 2 can be ignored for now.
I'd very much like to hear opinions from people that actually do T3 runs as soloing T2 has become extremely easy to do IMO with 2* gear.
I can solo everything except the bosses - I will try to solo Roarmulus as he does not heal like Jelly King - later.
Thanks ahead of time for inputs!
Edit:
*Removed from Weapon2 [Don't Know: Storm Driver? (Very High Charge Time Reduction)]
If you can actually get those armor UVs at Maximum that'll make for an incredible defense. If you can find any of those helms with Max at a reasonable price, grab it and upgrade. All three should pair nicely with the Vog Cub Coat. Of the three I'd lean toward Divine Veil so that you have a bonus vs Fiends since Max Normal should make up for the lack of inherent defense.
Since the Barb Thorn Shield has to be crafted yourself it is unlikely that you'll find a Max Elemental for it, even without Elemental protection though it would be adequate. Just be careful in arenas around Mecha Knights their charge attack will break the shield in 1 hit. Since you plan on carrying a gun you can take out gun puppies from a distance so they should not trouble your shield at all.
I solo T3 frequently; it can be easier than going with a random party. You get to control the pace and aggro, and the HP of some enemies are lowered enough 2 hit them. Graveyards become laughably easy. The only places that still give me trouble are the occasional T3 Danger Room where I don't have quite the right weapons on hand (hoping for ice jellys, get gremlins/wolvers instead or whatnot.)