The Java VM crashes somewhere in the native code when I click the login button (or the options button) on the game logon screen.
The systen is 32-bit Fedora Linux 14 with ATI 4650, Catalyst 11.6.
launcher.log: http://pastebin.com/kzYycu84
hs_err_pid17437.log: http://pastebin.com/LAHVhh7H
I tried Spiral Knights some months earlier (maybe in May) with the different (earlier) driver and kernel version, but with the same result.
Any suggestions about how to make it work?
I did some research and it looks like ATI drivers are a common culprit in a lot of issues. Unfortunately the combination of ATI, Java, and Opengal has become a wide spread problem in linux distros, and are prone to breaking with both the Official Catalyst and some Open source drivers. Theres no clear fix to any of the reported issues, but fidgeting with some of the java vm parameters will work sometimes.
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [+0x416] __kernel_vsyscall+0x2
C [fglrx_dri.so+0x1890d23] <---
The only other suggestion I've seen come up is installing Gallium3D drivers. But support for your series of ATI card are still in development, and you'd need to compile some of the resources yourself.