For me it's devilish drudgery.. brr...
Which type of level do you dislike the most?
For me it's a tie between treasure vaults and Jade Tangle levels. Boring :(.
I actually like Devilish Drudgery for the challenge and humor.
Any level with rocket gun puppies and lots of lag is sheer hell.
I hate the level with Devilites, in which you have to fight groups of Devilites and Kats in a small place. Not sure what the name is, maybe it's Dark City - Sinful steps? Because I always die there.
Treasure Vault is boring, but also very short, so the "boring" part isn't so big a deal.
Drudgery and rocket puppy levels
most of the non boss lvls(snarbolax excluded, his lvls boring too :o) .. i dun even know why
I don't like any of the boss levels, because I don't think they're interesting. Roarmulus twins is probably the least bad of them.
The other ones I hate are graveyards and treasure vaults. Certain graveyard maps are very, very hard, especially if you don't have a shadow shield and have a full group. (Four phantoms at once, one attacks once, and breaks your shield. And then you die.) There's also the confusion of some players wanting to run through while others want to fight everything. I once had a player refuse to get on the elevator at the end because he wanted to go fight phantoms, and finally I had to kick him from the group. I don't like treasure vaults because they're boring. So I really hate the graveyard/treasure vault depths, as it's supposed to be one good level and one bad, and I think they're both bad.
For what it's worth, Sinful Steps and Sinful Steps II are crazy hard. The other Dark City levels aren't. They're still fairly difficult, but doable, even in the sixth stratum. Devilish drudgery is like that, too. They can't yank out everything that is even kind of hard or else the game will be boring.
i like treasure vaults because it has green grass, and clear skies!
Any of those devilite levels especially the city levels. I normally wait for a gate change
Ironclaw munitions and firestorm citadel.
I can usually bear fire. I can handle gun puppies for the most part.
But mother of God, I hate Devilish Drudgery for all of its projectile office supplies!
All Spiral Courts, Cravat Hall (the first one because it had energy gates instead of normal gates like Cravat Hall II), all Concrete Jungles because they are short and plain.
I love the citadels challenge! Even if the only really hard part is the last room before Vana, but still I like the variety and "puzzles" from different maps.
I HATE tier 3 Ice arenas. Cant make use of my shivermist :(
Treasure Vault.
Never been with a group for graveyard in T3 but my silversix/levi works pretty fine there when I'm alone.
Anything that gives suck for crowns/heat. So I guess that means Wolver Dens, Concrete Jungle, Jigsaw Valley, Treasure Vaults, Devilish Drudgery and Dark City. I plan my routes for the areas I like most or give the most crowns... and unless I have no other option I don't hit those floors.
~Gwen
I find the Ironclaw Munitions Factory just dreadful. Too cramped, too busy, too laggy, too tedious, badly designed for groups. The puzzles it has are fine to go through once, but I wouldn't go through it ever again if I didn't want some of those token items. With unbinding coming up, I may not.
I'm surprised no one's mentioned the Arena yet, especially in tiers two and three. Mechaknights with shields EVERYWHERE is just a bit annoying.
Also Roarmulus Twits.
Ironclaw Munitions Factory are the most fun levels I've been in. I like them even better than Scarlet Fortress, Jelly King Palace and the Arenas. Sure, terrible group members and the lag will cause you loads of trouble, but that's not the levels' fault.
Gonna' have to say Treasure Vault.
Devilish Drudgery, with Concrete Jungle following in 2nd place.
I'm putting in another vote for the Dark City levels. Fighting Devilites in phonebooths is not fun.
Deconstruction zones. Backtracking, backtracking, backtracking... did we get everything? Let's check one more time.
Clockwork tunnels for the same reason I don't like deconstruction zones. (To be fair the backtracking is not so bad in clockwork tunnels, but when you do backtrack it wastes a lot of time.)
Fiend stages. I dread getting a fiend stage.
Reading this thread I realized that I don't really enjoy playing any levels. Why am I playing this game again?
Twins is the only fight in the game that feels like a real videogame, as it requires a little bit of strategy and pattern recognition. Everything else in the game feels like blatant grinding.
Clockwork Tunnels, they've been getting repetitive lately, in part because they come up so damn often. Even T2 Clockwork Tunnels are mostly easy, boring, and repetitive for me lately, and I don't have access to T3 now. I don't mind devilite levels though, they are a fun challenge and it's not like they pop up on every other level.
The poison cities are terrible.
I think it's the same for everyone.