That's why the word ALLEGEDLY was created. What you're pointing out is ALLEGEDLY an exploit, and you're not the ones qualified to confirm it.
Being allegedly this or that doesn't strictly mean you're this or that. Get the point?
Help ya: the same way a person accused of robbery is allegedly a robber, a method accused to be an exploit is allegedly an exploit.
That "method"'s been around for monthes. ToS also states something like "you should report it", or so. I believe plenty updates have passed since first reports of this have been seen and still no "fix" for it. Maybe simply because it wasn't judged necessary? To the concerned people, think of all that. And remember the bug report section is all open to your rage.
Go farm d7 emerald Titan if you already aren't.
I don't think it's really rage. Well, not in my case at least. They haven't fixed it because it probably isn't high on their list of priorities, not because it isn't an exploit.
And if you want to use a robber scenario, here's your analogy turned back: if something is allegedly (in this case meaning "possibly") considered theft, you don't do it until it's finally and officially ruled as "not a theft." In the same way, if something is possibly considered an exploit, you shouldn't do it until officially ruled "not an exploit."
It's a little strange that you're telling all these people to stop complaining and to go post in the bug section etc., claiming they're full of rage, when you're acting just like those you're making the claims about. You're defending what seems to be an exploit to everyone but you, and you're going at it hardcore. The majority is definitely against you on this one; perhaps you need to go throw your own rage somewhere else.
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Perhaps you need to double-think what you've just said. I'm not saying anyone should stop complaining, I'm suggesting its not the place. I don't have any rage; why would I? And please 5 people or so isn't a majority. Besides I don't play "face majority!" or "argument rhetorics!", I'm just talking. Mind if?
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"We went down to the core and then decided to try to rejoin him, since one of his alts got Arena. Neither of us could "join back" into that party (we got messages saying we couldn't when we tried to do a join)."
You cannot rejoin a party you split from, if you descended a floor. This was probably implemented as an obstacle to looping, or from re-running the second half of a tier over and over (which is just... looping multiple floors anyway).
And please 5 people or so isn't a majority
When an argument is made up of 6 people... It kind of is. As a WHOLE, as in those playing the game itself, yeah, it's irrelevant.
Good thing, we're just talking too. And I did mean a majority of people in this thread, so what Replicant said.
Giga brings up a good point, though. Notice how in order to loop a level you need to make sure you don't actually finish it? How you can't rejoin a party you left if you've gone on? It's to prevent looping. Therefore looping is an exploit. I mean it seems like everyone's on the same page, and actually I think you are too. You know it's an exploit, but because Cthulu or God or 3R hasn't officially said not to do it, you don't really care.
As I said before though, this doesn't matter a whole lot because it doesn't greatly impact other players. It does give you an unfair advantage over other players as far as getting more stuff faster, but in a game of just PvE and where only a few actually care enough to amass the most wealth in the game, this advantage really doesn't mean too much.
We'll see how things change later down the road, though.
Is joining guildmates and friends at Stratum 4/6 considered an exploit? I hear this happens all the time and the people who do this get a huge advantage in terms of rewards-to-CE compared to people who start from the beginning.
If you answered yes to that you may ignore the rest of my post; I am not addressing you.
If not, are you making the case that looping is an exploit simply because the earnings are a bit larger? What makes arena-looping an exploit while joining your guildmates on the second half of a jelly run not? Looping carries some drawbacks that I find balances it:
-To loop, one must leave a party member behind that will not be able to partake in the earnings while they idle. If you're 5 people doing this that slows earnings by 20%. The member left behind must be someone you can trust to do this. This can be circumvented with alt-accounts, but then alt-accounts are an entirely different can of worms, aren't they?
-Shieldbreak means increased danger, which naturally should provide increased rewards.
-When joining other people, you lose all items and pods, meaning base health and no healing except for what the arena provides you. Greatly increased risk, which again must provide greater reward.
-On top of that, revive costs do not reset, so there's a pretty hard limit on the amount of times you can wipe while keeping the loop profitable. Yes, you can leave and rejoin the leftover player instead of reviving but there's a certain point you'll have to reach before you'll break even with the 10 energy that costs.
-Because you can't take elevators, no heat is earned, nor minerals.
Giga brings up a good point, though. Notice how in order to loop a level you need to make sure you don't actually finish it? How you can't rejoin a party you left if you've gone on? It's to prevent looping.
Because you can't take elevators, no heat is earned, nor minerals.
Last I heard, you could go UP the elevator to Haven and not down to the next stage (so long as you're not on depths immediately before terminals/outposts) and still be able to loop that depth, unless this was fixed with the merchant patch.
"Do not abuse broken game mechanics"
I think that's about on the same line as "don't do bad things", vague enough that it can't really count for anything while people still feel they can throw it around.
How you can't rejoin a party you left if you've gone on? It's to prevent looping.
This is a very good and true point. It is to prevent heat farming.
As long as no authority clearly states it is an exploit, there's no need to call it an exploit.
No. The ToS says "Do not abuse broken game mechanics". You are assumed to be intelligent enough to recognize such things. You should not need a GM/dev to tell you not to do such things, just like most of the other ToS items.