I've told a few people about this but I figure I'd post it so it was officially on record.
A particularly 'K-Style' sort of bug with weapons exists: Right now, if you begin a charge for a weapon and release it before it is charged, you get a basic attack, usually the first or second hit of the swords "combo" from the weapons I've tested (cutter, vile striker, brandish, troika, khorovod), though with guns it has interesting properties. Intentional, but doing this allows for a trick with handguns that, in my case, easily doubles my damage output.
If a shot is fired, and the button is held down long enough to begin a charge then released, another shot will be fired and the gun will be reset to a neutral state. You can fire immediately, and then charge and release another shot, over and over. The end result is attack speed close to normal (with perfect timing it feels even /faster/ than default attack speed, though generally I'm firing a little slower than just mashing), without ever having to reload.
It works with swords, but the usefulness is reduced. You can get a chain of attacks of the first hit in a combo, but with most swords I've used, that's a detriment; the last hit of the combo is the only that interrupts foes usually, and since you're locked in place while a sword is being swung, it's just asking to be hit.
My name is Jamie in game; I can demonstrate this to anyone interested if my description isn't enough to understand. Feel free to add me! :)
I'm able to do this pretty effectively with my stun gun
It's only a little tricky to pull off compared to how many extra shots you can get