This is my current set-up:
Mad Bomber Mask
Mad Bomber Suit
Grey Owlite Shield
Cold Iron Vanquisher
Nitronome
Shivermist Buster
I run in a duo party where I can nearly carry my own weight during Firestorm Citadel itself, but when it comes down to fighting Vanny, I always seem to be in the way. The question that has been stumping me the past few Vanaduke fails is this - How can I contribute, damage-wise, when fighting Vanny? I don't have any range weapons (unless you count the nitro has ranged) that will allow me to safely deploy a satisfactory amount of damage and be on my way to avoid his attacks. What I usually do is provide utility (water on mask,flame spots, duke and the occasional shiver) but that doesn't seem to be of any (great) use. I've been thinking of opening my 4th weapon slot and having some type of range weapon that will fit the role of damaging him and getting out quickly.
These are the options I'm favoring:
Neutralizer (more BOOM's, why not?)
Biohazard (Look above)
Callahan (For the Piercing and [easy] one shot escape)
Radiant Sun Shards - UV high dmg construct
-No AP. Not my kind of gun.
All your opinions and suggestions are welcomed.
fyi - (First post ever in any Forum)
Valiance would be the best choice, since vana's floaty mask form is only vulnerable to Normal. It would double as your main damage output when you're keeping away from his HULK SMASH attack routine.
Shivermist is fine for locking him down briefly. More bombs won't help much.