I like turtles.
Where's Tortodrone?
I want to defeat him >:3
then again there is alot of things i would like to defeat
No need to necro threads. And it's unsafe, because necromancer death-magic doesn't do squat to robots (since they're technically inanimate). Which are now about to attack.
RETRODES, FIRE!
@Nick
Where is heeeeee??? Still waiting for the announcement that he will be returning :D
You made me hopeful by reading this thread about tortpodrones coming back.
Read it, started the thread in 2011.
Not nice, I don't want to play this game anymore after so many false promises and the thought that I will.never have another reason to go to jigsaw valley. Ah, the music was so soothing, and I wish I had seen one before they were removed
Features removed, no new note able boss content to replace.
FAAAAAAA.
SPIRAL KNIGHT EPISODE 3 TORTODRONE STRIKES BACK. COMING WHEN EVER NICK SAID SO
Ok, I LOVE Spiralknights, And I Am All 5Star gear, But is there something i can say Nick?! I WANT THE TORTRODRONES BACK! There sooo coool! And i read some of the conversations and you said they'll return, but it's been a Year And you still didnt put it in, I Am really sad, Please put it back in! Please please oh please! Thanks for your time xD
and yet I've been waiting patiently for tortodrones to return myself. Big strong normal monsters with rockets that don't attack unless aggro'd? Yes please. Could be great fun in danger rooms and missions, or dispersed throughout the clockworks (but not standard missions - could provide incentive to run arcade in the form of added challenge / strategy / crowns etc. If they're tough to beat and perhaps require some strategy / teamwork to defeat they could provide a high risk high reward, take it or leave it, cash supply to help even out mission and arcade payouts while diversifying arcade play. - or you know just be huge and awesome... that works too. ). While we're on the topic of forlorn monsters... I'd love to see soul jellies become more than an exotic photo opp. They could be seriously interesting (or down right mean if you're sheild dependant) en mass. That being said I don't realistically expect to see either change even considered any time soon unless the devs find that they work with the content plans they've already mapped out. The current story line provides for enough additional content to keep devs busy for another year.
From what I heard, Tortodrones are better left to rust. Experienced players would ignore them, new players would get stun-locked into oblivion by them.
I wouldn't mind seeing their model in like a Danger Mission, but don't just bring the Tortodrone back the way it was originally.
I am pretty sure by the description I got on WIKI that Tortodrones appearances would be changed, Trojans ARE the new Tortodrone...
*starts hitting my desk with my fist* WHERES OUR TORDRONE!? WHERES OUR TORDRONE!? WHERES OUR TORDRONE!? *computer falls on my head* DO'H!
Man i wish i was there to fight one of these! just the shell impresses me
http://steamcommunity.com/sharedfiles/filedetails/?id=166177818
There's a Tortodrone in charge of the Forge.
No need to revive it.
Especically if you have nothing interesting to add.