The Devil-ITs can throw-attack so quick, the effects of shock will stack because of how it makes you put down your shield and pretty much immobilizes you for a good half a second. So in a fight against 7-10 or so Devil-ITs, you'll continuously get shocked due to:
- Devilite throw attacks being too quick in general (this might not be apparent when there's only a couple of them, but when there's several around, it becomes more noticeable).
- 7-second shock status effect.
- Immobilization for half a second (at least 2-3 times during the status effect).
- By the time you're trying to avoid a couple of attacks and/or shield from the status effects of shock from Devilites (again, their throw attacks are ridiculously quicker compared to most other enemies), you become immobilized due to shock, another Devilite shocks you, and you have to repeat the process.
I realize there's armor to offset shock effects (my armor is neutral towards shock attacks), but I shouldn't HAVE to equip it just to have a fighting chance against a group of Devil-ITs.
I propose either slowing down the Devilite throw attacks, reduce the time for shock effects, or do something about the half-second shock immobilization. The fact that I can easily be chained into a series of shock status effects is ridiculous.
instead of complaining get that shock resistance
they nerfed shock already before u took the damage regardless if you shielded or not