In Game Etiquette?

45 replies [Last post]
sfeinman
Legacy Username

Recently I've noticed a lot of in game etiquette fails while running with teams. Mostly, people with full health picking up capsules and not sharing with team members that only have a bar or half left. Or teammates run to mineral rooms while I'm stuck trying to slay the monsters spawned in their wake. In arenas, I've watched teammates run around to pick up coins or heat before attempting to help me with the 3 or 4 monsters on me. Worse of all is that one team member that stands behind everybody and picks up everything without actually fighting. Or the person who picks up loads of items and then leaves the party.

To say the least, I'm annoyed by these actions.

The team shares minerals, coins and heat picked up so there is no need to run to be the first one to collect all. Materials are randomly given to knights in the party, so just because you run to pick it up, doesn't mean you will get it.

I feel that when working in a team, there should be an "all for one and one for all" mentality. Often if I see a team member with floundering health, I'll drop a capsule for them. Or if I see him cornered, frozen, or on fire, I'll run to help him out before I collect the heat from the monster I just killed. Also, if you're going back to Haven, drop your items for the other knights. You certainly don't need them anymore!

Are there any in game etiquette tips you wish everybody would follow?

PDotAlex
Legacy Username
One thing I could think

One thing I could think about:

Wait until you get resurrected and don't energyres when there are still knights alive and well.

sfeinman
Legacy Username
All that being said...

All that being said, I'm finding solo runs to be far more fun and productive. The monsters are a lot easier to kill, and all the materials go to me.

Other than healing, I'm wondering what the benefits of going in teams are.

Undying
I'm not gonna lie. I'm one of

I'm not gonna lie. I'm one of those jerks who hoards health capsules. The main reason for this, is there are some people who absolutely get themselves wrecked. The people who die 50 times because they get hit by everything. I can't stand letting these guys waste capsules. I will drop one for somebody to use, if they're actually good. But God I hate letting the little children who die to literally everything get them.

Nodocchi's picture
Nodocchi
What is even worse than what

@Sfein
What is even worse than what you described are players who do not realize how bad at the game they are and are a constant drain on the partys HP. They lose HP quickly and then have the gall to pick up all the HP capsules when it is fairly obvious that the same capsule would do a heck of a lot more good on another party member who don't lose HP nearly as quickly. When one guy is at full HP and another is at one bar, it becomes fairly obvious who the better player is and thus who should be getting the capsule if the party wants to finish the dungeon without being completely wiped out. Other than that, just kick whoever in your team isn't contributing to fights.

Anyways, here is my tip:

Horrible players should realize they are horrible and stop racing to pick up all the HP capsules and the best vitapods.

sfeinman
Legacy Username
?

@Malleable - Yeah, I try to give them to good players. If the team is too bad, I'll leave and go solo.

sfeinman
Legacy Username
?

@Malleable - Yeah, I try to give them to good players. If the team is too bad, I'll leave and go solo.

sfeinman
Legacy Username
?

@Malleable - Yeah, I try to give them to good players. If the team is too bad, I'll leave and go solo.

Velcro's picture
Velcro
I'm also one who hoards

I'm also one who hoards capsules. But this is because I only believe in using them in three particular situations:
- I am about to die and the situation is somewhat dire (ie. I'm on fire and WILL die from the fire)
- I am the last one alive and will be one-shot by any attack of the monsters currently spawned
- It is the last depth and I don't have the hp to revive someone

I absolutely hate it when other party members use pills when there are other knights alive and well just to see them be at full health later when hearts drop and thus wasting the hearts. I know there is an argument for heat but I'd much rather have an abundance of pills for if/when things get really bad so that I don't need to revive with CE.

sfeinman
Legacy Username
What about?

I know a lot of people feel strongly about the capsules, and I can KIND of forgive that now (but I do not consider myself a horrible player, and I have often been the last one standing in an arena and reviving everybody else) but what about teammates leaving you behind with enemies for minerals, coins, and such?

Also, ya, I agree. I hate reviving somebody, losing half my health, and then they decide to wait until the arena is cleared to re-energize.

jooozek
Legacy Username
When people leave you for

When people leave you for minerals, coins and stuff they most likely think that you are doing well and just want to speedup cleaning the floor. I also hoard the health pills because there is always new people in random parties and you have to prevent them from using every single capsule that drops, this gets really annoying when you are using guns and keep distance to mobs and those guys just get all the pickups and use them like mad. I also find it rather ridiculous than soloing is easier than being in a party.

Hipster-Knight
I play a gunslinger (and am

I play a gunslinger (and am not terrible) so I tend not to lose too much health. I hoard capsules so I can revive people when they die.
Since I lose less health, my health is more valuable and that allows me to dish out more of it.

Koffin-Kat's picture
Koffin-Kat
Malleable and others have the

Malleable and others have the point. I too hate when the weakest party member picks up every health capsule.
To be perfectly honest, it sometimes seems that they DON'T EVEN USE THEM! They just pick the capsule and let it peacefully rest in their inventory.

But I gotta disagree with the "if one party member has full health and other member has only one HP bar left, it's obvious who the better player is...".
Imagine that the full-HP player just stands behind all the time, picking materials and breaking boxes and minerals, while the other player (the one with only one HP bar left) is fighting without help most of the time. Or something similar.

And one more thing I don't quite get: players with low HP not picking hearts and ignoring health pods x_x
---
But to add something to the "in game etiquette" topic: there certainly should be some sticky thread regarding this... but well, noobs probably wouldn't read it anyway.

---
Also, "...my health is more valuable and that allows me to dish out more of it."
Maybe the other people wouldn't die if they had that one health capsule... The sentence "My health is more valuable blah blah" sounds kinda snobbish, regardless of how it was meant ;)
Health of every GOOD party member is valuable.

Kilbride's picture
Kilbride
Etiquette...

Similarly, I get my 3 health capsules and hold 'em as long as I can. I generally carry groups and revive others as often as I can, before and after getting available hearts. I never, under any circumstances, drop capsules for anyone. (EVER.) Once I have 3 I just let the people I'm running with me pick up any capsules after that. I will usually have those same 3 until the boss fight or last room of an arena or whatever. They're like insurance, but most of the time I don't need them. As others have expressed, it is hard for me to watch the guy running T2 in his proto helm and armor (this happened yesterday) gobbling capsules and repeatedly dying.

The net result is most everyone else gets and uses more capsules than I do, but I get mine early. :D

I do prefer if people drop vitapods and capsules before they leave, but as I explained above, I'm not relying on them for anything in the long run. When I see teammates on fire, I usually think it is hilarious, because they are ON FIRE. Ha ha.

Importantly tho', I do NOT run T3 with PUGs at all. Etiquette would be very important there if I did. I would expect more teamwork and cooperation with sharing capsules and vials. I only run T3 with friends, so we take care of each other. In T1 and T2, I can handle anything that might come my way, no matter how silly my group might be...

Kasper_V
Legacy Username
"Hello" seems to be the hardest word....

I must say I agree with everything discussed so far regarding capsules (or "peelz" as I've often heard them referred to), but my pet hate with group hunting is a simple lack of conversation and interaction between fellow Knights.

The most cherished friends I've made through Spiral Knights are the ones that can hold a conversation, or perhaps inject some much needed humour into the run. Naturally the issue of age is a factor, which isn't to say younger players are completely devoid of social graces, far from it, but unfortunately this seems to be the case for a vast number of random Knights. S'somewhat depressing when the only comments that fellow Knights can field are such things as "nice gear" or "what sword is that", s'much more fun when someone is willing to chat and splat. S'even worse when the exchanges between Knights degenerate into who-knows-how-to-do-this-better-than-the-other-player competitions.

So yes, basically I just love it when people on random runs are there both for the social crack as well as the pixel crack.

I get a little saddened when grouping with people becomes a negative due to the lack of conversation, and simply go solo. But at the same time I then get a little lonely while solo and yearn for the company of a bunch of people banding together to defeat the Clockworks.

S'a vicious circle, but I live in hope !

Algol-Sixty's picture
Algol-Sixty
Like others, I also try very

Like others, I also try very hard to grab health pills so that I will eventually get the three I want for the boss fight. Same with critical vials on certain bosses. Like others, I rarely use the health pills, and I usually try to revive players if they haven't already died too many times.

I think a lot of the problem is that there is no real advantage to being nice in a PUG. It is unlikely that you will ever see them again, and almost certainly wouldn't recognize them even if you did. The social aspect of this game is really lacking, but fortunately, going solo is very doable through almost all situations, so it isn't really that important.

When I join a PUG, I usually do so to gain heat.

It would be nice if such simple things as a last logon date would help things greatly. Having a way to record a note about why they are a friend would help too.

Weyrling's picture
Weyrling
Relevant

I think that it is relevant to note that some of the players who 'go down to low health' or die a lot, or even go awol are suffering lag. Lag is a killer on levels, and is very frustrating when it happens. Lag often also means that you get second pick with items; you go over them then someone else does and they get it.

When I get lag, I try to let the group know so they at least know why I'm occasionally running into walls and getting beaten up - and can make allowances for it at times. If it feels like my lag is affecting the groups chances, I leave at a convenient time so they can get a player who is a bit more useful.

.

About dropping capsules before heading to Haven - I totally agree. If users are planning to return to Haven in an elevator, it would be great if they could drop Vitapods and Health capsules first. This means that the others in the group can make use of them. Ever since I saw another player dropping something and asked them how they did it, I try to drop essentials before I leave the group.

That said; it's probable that some players don't know how. I have been playing about a month now, and I only figured it out in the last week or so, along with a few things like how to change Havens etc.

(On PC
To drop potions - click and drag out onto the level, do you want to drop; yes
Change Haven - Click at the top right where it says 'Haven X' and select where to go)

Kilbride's picture
Kilbride
Conversation...

Kasper_V makes an excellent point. Banter or really any decent conversation makes a run a lot more enjoyable. Sometimes I don't really feel like being 'talkative' but I'll still /grin and /smile in response to people if they say something nice or make a comment. Other times it's cool to chat about whatever. Much of the time it is just me answering questions about gear but even that is worthwhile, I think.

Twiddle's picture
Twiddle
My rules of team etiquette.

1) Do not health rez or share health capsules with people who keep losing health and dying. Doing so is detrimental to your team. The only way to successfully carry these people is to ensure you have enough health to survive the rest of the level solo if needed.

2) If you are over your head or ineffective for some reason, stay back and let others do the work for you. Give health revives and throw vials when needed. Above all, don't die.

3) While following rule 1, Give someone a health capsule if they are low on health and you have one.

4) While following rule 1, Share health capsules. If you have 2 health capsules and you see a health capsule drop, wait a few seconds before picking it up. Someone else might need it more than you do.

5) Always know what you are doing. Always assume others know what they are doing. Do not try to save anyone. If someone is rushing headlong into a group of 5 alpha wolvers, then I assume they know what they are doing. If someone is leading a group of 7 lumbers down a long hall, I assume they know what they are doing. If someone splits off in a graveyard... well, you get the idea. Many times what seems like people being noobs are really people doing you a service. Trying to save them will only get you hurt and mess up their plans. On the other hand sometimes people are just being noobs. If that's the case then remember rule 1.

6) Try not to hold up the party too much unless you have a good reason to. If the party is moving too fast for your taste, then go solo. (Note: To me, having undergeared party members in the team not a "good reason." Neither is "I'm low on energy and I'll afk until someone adds me to their tab.")

7) If you die and want to be health revived, then wait for a health revive. Please do not say "help me" or "rez pls." We know and do not need the distraction. It is often more beneficial to revive people after clearing the room of enemies and not before. If the room is clear and no one is reviving you, then it either means you need to do better or no one has enough health to revive you. You need to energy revive.

-edit-

8) If you have to afk and want to return to the group later, then let your team know and die first. That way the team can continue on while you are gone.

--edit 2--

9) Always drop your items if you are returning to haven. No, dropping your items on the elevator a split second before it goes down does not count. d=

Nodocchi's picture
Nodocchi
@Noctuelle I thought it was

@Noctuelle
I thought it was fairly obvious that I meant what I said in a all else being equal sense. :/ I don't really see the need to nitpick the details like that, I'm pretty sure everyone knew what I meant and thus did not bother to make your comment. But to be clear, to go along with my statement:"if one party member has full health and other member has only one HP bar left, it's obvious who the better player is..." There is the assumption that both players are fighting at their best, neither has yet to use any HP capsules, neither of them lag, they both have the same max HP, and they both have the same gear. If anyone else comes up with any other cases where it might not just be player skill, feel free to assume I would have included it in my assumptions if I thought of it.

Richy's picture
Richy
I hoard capsules, normally

I hoard capsules, normally forget I have any because I won't use them until the last level of the Tier. I can't stand people who go collect every health capsule they see, then run in and get hit and use it. Next health capsule that drops they grab it and use it again. They just use them all because they blow, it is annoying.

Crimson-Lily's picture
Crimson-Lily
i hoard capsules too

because, like most other experienced players reasoning, capsules is for emergency situation.
even if i have full health, and other player only have 1 health bar left, i still didn't share the capsules. if they died, i simply revived them, not give them capsules. and also because, there still a chance that we might find some heart drop later from enemies. since every heart drop is shared full with all team party.

and maybe some additional attiquetes from me, don't judge books by it's cover. and if you ask something, ask nicely.
for examples, i have multiple account, and sometimes ago, i do a roarmulus twin run, and use my other account with lower gear, scarlet shield, 3* helm and 4* armor, but i set the costumes to proto gear, use cold iron carver, and shivermist(but hide the shivermist and not use it until it was necessary). so my team was 3 person, and there's suddenly this one person joined the party that wear 3* cobalt set and a Faust. 2 other compliment him for his equipment and his "cool" Faust. (maybe this makes him big headed). so we do normal run, sometime they die and i revive as usual. (i myself never died in that run).

and as usual i try to hoard capsules. but never used them. since i think i might have to carry these people through roarmulus, and should prepare some insurance. and when i pick 1 capsule, we all three go to the elevator, suddenly this cobalt guy refuse to go down and ask me the capsules rudely. ( i have full health, and he has half health, around 5-6 bars )
"give me the pills"
"give me the pills"
"hey, drop that pills"
"gimme the pills you noob"

(i was like, huh?? who the hell are you PUG? i never died, and do constant reviving, and on what reason you assume me a noob? my gear costume i assume?)

i ask "why?"

"just gimme the pills you as*ho*e"

i answer "No, just look for heart drop later"

"Fu*k the heart! give me the pill now, or i leave this party and you will all fail :/ "

i kinda lose my cool and answer "oh for heaven's sake, so what? i also already soloing roarmulus a couple times"

and then he left the party. good then. i wonder how big his head was ...... that must be some kind of spoiled kid that goes rampage if he doesn't get his toys right now.
the funny thing for me is, in the next floor, my one other party member suddenly wanna join the cobalt guy, so maybe he also judge book by it's cover and think it's better to stick with the cobalt guy, fine with me then, less burden to carry through roarmulus. so i carry the one who still stick with me, and we went through roarmulus smoothly and claim our bark modules.

the moral here is, watch your language, don't judge book by it's cover, and ask nicely.
you'll never know if the ones you're talking too might be a pro player who's owning vana that can help you in a long run, or some rich generous peoples.

i've experienced some generosity in the past when i help someone in answering all his question, chatting along, complain to self about how expensive upgrade cost now, and suddenly he gave me 800 ce to help me upgrade my 5*. i was like oh wow, that was unexpected. i'm really grateful for that. lol

Dhaelos
Legacy Username
sorry for that.. Could this 1

sorry for that.. Could this 1 be removed?

Dhaelos
Legacy Username
Soloing for a reason..

I prefer to solo all the way down..

In case of arena's or hardcore modes I usually do the "hit n' run" tactics. Grab a bomb, drop it and watch the monsters walk over it. Without any lag I do not lose any drop of health.

If I'd go with another guy (which I did twice, with disastrous ends) I'd annoy myself to no end. As with a 2nd player, it also means your strategy is completely changed. it means you function as a group, and in every group theres a strong and weak person. Acting like you're better also means that you can also be the weakest point. (etiquette some guy above me: refuses to give health.. but thats also etiquette on equal sharing). You can blame others, but how some people react on that isn't sober either.

On my experiences: I had 1 chopping everything up without thinking about it (and losing half the health in return), and I also had 1 when we were in a dire situation, suddenly left and let me die..

Personally, I believe the game gives a bigger thrill if you solo stuff. I doubt if I could have defeated snarbolax (first turn) with someone else.

dotEff
Legacy Username
When you get better...

... you won't mind them taking those pills cos they will die more often while you revive them and grab their heat and heal only from heart drop. I only go on serious run with friends. Casual run, I can go alone or with pugs. If they want that pill so bad, go ahead and grab em. I'll live~

Though like in JK run, I do ask them to have etiquette if they want my help for the final showdown especially if I don't have any pills.

Manta's picture
Manta
Vials & Etiquette

When it comes to Etiquette...

- I like to pick up at least one Health Vial, to reserve the slot. I try to keep tabs that others are doing the same.

- I will revive team mates, unless they are not managing their own health well (ie. not going back for hearts, not using their own pills, suicide manoeuvers, repeatedly dying due to carelessness).

- Endulge me, as I will whack shrubs for hearts (if I'm low), because that will save me ce in the long run.

- Do us a favour and drop your spare vials/vitapods if you are returning to Haven. Seeing them disappear on the lift is always disappointing.

Wfawwer's picture
Wfawwer
For Teir 2, I usually start

For Teir 2, I usually start my own party. Usually, teir 2 is filled with people running around in crappy gear and being owned. T3 im fine joining PUG's.

Sturak
Legacy Username
Heh, I always find it funny

Heh, I always find it funny when someone expects etiquette in an MMO.

I'm sorry, but if you're playing with random people online, it's pretty much guaranteed that 99.999% of them will be complete and total jerks. They will only think of themselves. Won't give a damn about any other players, and in fact will happily grief them just because. They are often also horrible players who suck at the game, but any shortcomings they have are blamed on you.

The only people you should ever expect a "decent" game with is friends and clan members.
If you're in a random group, then finding someone who's not an idiot might happen once in a blue moon.

This is why I play solo, or sometimes with my girlfriend or my friend.
I'm done with the idiots you find in random parties.

Bigindian
How about locking parties

How about locking parties before kicking the newcomer?

That'd be a gentleman's feat.

sfeinman
Legacy Username
On Forums

@Sturak

I think especially for the people who get on forums and discuss with other knights, there is a sort of unspoken rule of dignity. The noobs who just play and never put any time in learning the game are another story.

Fortunately, I've made enough friends on the game and we help each other out, including dropping items for them. However - it still irks me when there is that one person who runs through the graveyard and spawns everything for you to deal with. To those people, I say "find your own health."

dancinjen
Legacy Username
My general rules: -I'll

My general rules:

-I'll always revive party members, even if they are running around like a baboon and dying. I get more heat. I will try and revive tactfully though. If i'm in a arena I'll usually just fight it on my own for a while until i can either reach a point to revive safely or it's completely done. Then I may give tips to them depending on certain occasions (guild mates, friends, etc.).

I'll pick up the health vial but I'll ask if they need it. I do this because they pay 10 energy to be in that run just like I do and they deserve to play as well. I rather revive them myself and get the heat than have them revive themselves and lose the heat entirely from the run. I actually despise when people revive with CE when I can revive them myself.

-When fighting I try to hit the enemies away from my team mates instead of into them. I can't stand it when people do that to me and I try my best to not do that to them.

-I wait for everyone to get through the gate before messing with the switches. That has to be one of my pet peeves. If you are coming up right behind them and they hit the switch and you just barely missed it and get locked out. I don't carry a gun with me so I hate having to run and get a pot, hit the switch and run back. By that time I could miss out on a lot or a team mate could die.

There are a bunch of others I'll need to find my post I made for my guild and paste it here.

Edit:
Also the people who set oil jellies on fire after I tell them the bad things that could happen... I really really want to reach through the screen and smack you upside the head. Yes, the oil jellies can and will set EVERYTHING on fire. Thanks for not listening.

There is a certain way I do graveyards and I do it flawlessly and successfully every time. Occasionally I get the person that doesn't listen when I say do not fight or touch the phantoms, I'll get them. Nope instead not only do I have all phantoms on me but I have zombies on me as well. So, if I say do NOT attack the phantoms I mean it. Kill the zombies, I've got the phantoms.

sfeinman
Legacy Username
@ dancinjen

You sound like the kind of person I LIKE playing with.

Koffin-Kat's picture
Koffin-Kat
@ dancinjen

@ dancinjen
Good 'rules' you have there.
I especially agree with the "messing with switches" thingy. It also can be annoying as hell when all party members decide to shoot that one switch right now (Open - close - open - close - open - close - op... STOP IT!!)

I also hate it when people just run through the Graveyard level. Much better to just fight through it and die once than to run through and wipe the entire party, because "...but they are hard!" x_x

dancinjen
Legacy Username
Thanks guys. It's about

Thanks guys.

It's about teamwork. If I wanted to solo, I would just go solo and close the party, but I enjoy working with a team. I love the camaraderie of working in a team and being in a guild. What's the point of this game otherwise? If all you're going to do is screw over your team mates every time then what are you doing? Taking the health pills from everyone may seem beneficial, but it really isn't. So what if they die a lot, they are causing damage too. I rather them go down with a fight then just stand there. They are learning, and if no one is there to teach people then how do they get better?

I know people who come into my guild and all they did was pick up groups and they had no idea you could drop the pills and vitapod before leaving the group until I taught them. Now, they drop it before leaving. If all you're going to do is complain and not teach and show people, then I REALLY don't want to hear it.

It's the people that KNOW better that annoy me. I know you know better when you're in a guild I know teaches you how to act in a group. Just because you join a pick up group doesn't mean that it's okay to act stupid.

Etiquette is about respect and responsibility.

Aziraphaile
Legacy Username
I'll agree with that

I'll agree with that Graveyard comment. Shades are a pain, but they're much more easily killed if the party sticks together and gangs up on them, preferably without waking up half the damn zombies first. The other thing I hate with GY levels are people who bail as soon as you arrive. Gee, thanks. Now I get to deal with your Shade anyway, and I'm a player short. Seriously, you've spent the 10 energy, you might as well stick around anyway. You might not get Heat unless we make it to the elevator, but crowns and mats will stay even if we wipe.

And yeah, if your target is between you and I, 90% of the time one of us is in the wrong place. As I'm a gunner, and you probably ran past the mob you're knocking back towards me while I'm trying to kite it, it's probably you. Please don't do that. Particularly it you have gunners or bombers in your party, knocking enemies towards is very unhelpful, and possibly dangerous. I don't mind taking damage if I'm doing something stupid, but it really grinds my gears when I take unnecessary damage because someone else in my group is being an idiot.

@Sturak:

Yes, we get it. It's the internet and everyone is free to behave any way they like without worrying about the consequences. Some of us, however, aren't maladjusted little children and operate according to a "do unto others" principle. Having done my share of PuG's (in this game and several others), I've found that the majority of people tend to hold a similar outlook. Some are more reserved than others, but generally when I show some politeness and consideration I get the same in return. There are quite naturally a number of total jerks and tools around, and you will eventually run into several of them, and because they offend us they tend to stick in the mind more than the regular folk. Skill level has very little to do with it, although they tend to be universally bad team players, I've met some nice folk in SK that nonetheless suck at it, and some total jerkwads that were largely quite competant.

The end result though is that I prefer to carry the nice people who suck to having a jerk in my group. Quite apart from the massive amount of heat I can accumulate from ressing them repeatedly (which is a nice perk, I'll admit), it's far more pleasant to not have to deal with someone being abusive or selfish.

Nodocchi's picture
Nodocchi
@Aziraphaile As a gunner you

@Aziraphaile
As a gunner you should realize that and error in positioning means it is you who is in the wrong place, not the swordsman. The one who needs to constantly dodge enemy attacks and land hits is the swordsman, you don't even really need to kite unless the enemy is actually after you. Getting behind an enemy and hitting their backside is a common melee tactic and it is effective. Being a gunner means you are playing more of a supporting role and should be the one to adjust to the play styles of your teammates. So 90% of the time, it is you who is in the wrong place.

z4t01
Legacy Username
on game ettiquette: let me

on game ettiquette:

let me preface this rant by saying this- i use graviton bombs in pubs. yes, i know, i must be masochistic or something.

a lot of people don't understand the principle of hitting all the monsters at the same time. i am pretty much guaranteed everyone(9 out of 10) with a levi sword is a noob that doesn't understand basic crowd control concepts.

you actually do a LOT more damage on monsters snared by graviton singularity by attacking them, NOT using your terrible knockback charge attack that does a grand 200 damage.

the best part is when my friend is charging a glacius and some idiot goes and knocks all the monsters out of the vortex and the glacius charge is wasted on empty floor tiles.

i give the person about 5 chances before i kick them. i always say something the first time.

SOME PEOPLE JUST DON'T GET IT. what is so hard to understand?
graviton -> free attacks -> no heart loss

i specifically say please dont use the levi sword charge attk on the vortex. you only hit them once and it destroys any purpose to using the bomb in the first place.

a lot of people get it. heck, one guy i played with used his levi charge attk whenever they were up against walls to get the extra two swings of damage. this worked out so well i started using gravitons exclusively near the walls and we did a flawless run without a SINGLE heart loss all the way down to emberlight between 3 people.

conversely i had some guy decide that ascended calibur 1 swing charge attk outdamages 3 other people using their 4 and 5* weapon charges. he didn't seem to understand that he's being a moron, and had to kick em. sad story.

Gospel's picture
Gospel
back to health capsules...

I on the other hand do the "martyr" approach...
i dont get any capsules at all, except by accident, when team mates are quite far already, or when im the last without one...
that is only because im a shield freak... i usually dont get hit anyway...
other than that, ive grown accustomed to relying on hearts around the place...
not that im bragging or anything, its just that im already experienced with the game...
in the end, i, the one without capsules revive teammates who wasted the capsules already...

what i hate though said above are really those leavers at the end of a stage...
seeing health capsules and mechaknight packs wasted as you descend really riles me up...

--------->
another thing to consider, since positioning was already mentioned...

is the positioning of swordsmen when attacking gun puppies....

if you are the first player noticed by a gun puppy, and your teammates are still far away to kill it fast (and you believe that you cant kill it fast anyway)...
head to an opposing direction around the puppy so it faces away from your team mates...
if it fires before you do so, shield up, and block the ticks!

some idiots trigger all the pups at once, run around, and we see a random array of ticks at you so you cant attack at all without dropping shield...

some more idiots run and run around it , and you can no longer anticipate at what angle the pup fires...

some other worse idiots with a gun (sorry i dont mean all gunners, just some few) fire at an inactive puppy from very far a way (ex. at an array of many pups) thinking that they sould clear it from afar. What they dont realize is that it causes more ticks to fly around, making it hard to destroy the nearer ones...

but as i always say, experience is the best weapon in game...
you can only hope that other players would mature on their own, or see the examples of experienced players...

z4t01
Legacy Username
i think a lot of the problem

i think a lot of the problem is people in pub games don't communicate well, if at all. you're expected to know how to play from the start especially when you jump into something like a JP run. something like that shouldnt take much more than 40-45 minutes.

ive had to tell a lot of people what theyre doing wrong or how to get around certain spawns a little easier. most people are able to learn when someone teaches them. but there are still some people that just make you want to /facepalm

dancinjen
Legacy Username
All they wanna do is hack and

All they wanna do is hack and slash FAST FAST FAST. Lets run in the middle waving our sword around like a crazy person, i'll kill something eventually.

I hope.

;)

Senshi
Legacy Username
@z4t01

About that graviton bomb... I see what you're saying, but you have to look at it from the Levi user's point of view.

Single slashing means walking up to the vortex with a dozen monsters randomly attacking and face a random chance of getting splattered by something, whereas the charge attack comes with a lunge forward and a tremendous knockback so that you hit those dozen monsters (so not really 1 hit hit, by 12x double damage hit! Okay, rarely actually a -dozen- monster, but still, 5 monsters @ double damage) with almost no chance of getting hit in return (though there's still some small risk in the approach with clubs and ranged attacks). Plus I'm going to chose my angle so my knockback sends them away from the gravi user if he's still charging, or towards the next dropped gravi bomb if it's placed already.

If you want to go hang out by the edge of the gravi and risk random smacks, that's your business. If you don't want my charge attack, I can stand back and shoot an alchemer into the crowd instead and hit a few of them instead of all of them.

(Of course, this whole point I'm making only really -matters- in T3 where a random smack does significant damage. Still, I don't want to form bad habits when playing easier tiers.)

Velcro's picture
Velcro
@Senshi

The enemies won't be 'randomly' attacking. Generally if everyone moves up to the Grav bomb together slashes once or twice, or releases their charge attack, then no one gets hurt if they all back away shortly after. Even further, sometimes with the charges, attacks, and damage from Grav the monsters become interrupted. But then again this is more relying on well formed teamplay which may not be suitable to assume for PUGs.

z4t01
Legacy Username
well if you're so brash as to

well if you're so brash as to use your levi charge despite 3 other people holding far more useful attacks, you are gonna get kicked.

theres a time and place for the levi sword charge. usually its a place and time where the knockback won't ruin your day. aka, not a graviton bomb.

you cant seriously argue that attacking stuff in a graviton bomb is hard, especially with a huge sword like levi sword. you can stand back and swing 4-6 times hitting every monster while still being out of range.. which is a moot point because the graviton interrupts most monster attacks, and your attacking also interrupts monster attacks, so really, you're just being a bad teamplayer by using the charge attack on a graviton bomb.

when i play by myself, i use a cold iron and grav bombs to great effect, so its not that the sword isn't good for the graviton bomb. its pretty fast and does great damage so the normal attacks are what you should use unless you see an angle you can use your charge from where you wont mess up the vortex. i literally cant use the charge when playing by myself (not enough time even with 5* vortex and CTR med/med/med) so i know for a fact that the swords regular attacks are potent when used in combination with the vortex.

theres nothing wrong with switching weapons, either. the leviathan doesn't have to be out for every single spawn. you'll like yourself better if you stop risking heart damage and use your gun a little more instead.

Poopsie's picture
Poopsie
ehm

but I always run around graveyard and spawning all of them, it's easier for me to deal with them in a group instead of... random spawning because I suddenly step in while attacking. Tier 3 is exception though ._.

dancinjen
Legacy Username
well the trick to not spawn

well the trick to not spawn new zombies by stepping on graves is to lead the zombie backwards over graves you've already spawned.

I tell people fight everything back not forwards.

and I LOVE the vortex bomb. In love. in love. in love. It's great with jellies. ;)

Senshi
Legacy Username
Erm...

Not every attack is interrupted, and I've never seen synchronized step-back-step-in graviton-well attacking, someone's often near enough to tempt attacks. And duh, if I'm not the only person attacking the well I do switch to another weapon... having Levi does not, despite your evident opinion, automatically make someone stupid.

Not sure about Levi being able to hit everything in the well, I thought they formed a larger circle than that, but I've never really tested it. There's usually someone near enough to tempt attacks out of the well (whether they're attacking it or dodging).

Anyways, my objection was on the assumption that everyone in the party was -not- coordinated around a complex pre-planned graviton bomb strategy that I've never seen executed and that you didn't really explain except to say that Levi users ruin it. In that actual situation, now that I understand it, sure, I see that.

In the situation where someone's dropping gravitons all over and no-one's coordinated around them particularly, and they are sometimes tempting attacks out of the mass as they run by it, I'm gonna keeping using my charge attack.