This is more of a demand than a suggestion. There needs to be less Crimsonite. This has gotten to a gate-breaking issue. Look at this:
http://img847.imageshack.us/img847/6569/spiral20110323173629.png
http://img8.imageshack.us/img8/3678/spiral20110323173640.png
FIEND, BEAST, BEAST, FIEND, BEAST, BEAST.
FIEND, FIRE, BEAST, BEAST, BEAST, BEAST.
FIRE, BEAST, BEAST, Royal Jelly Palace, FIRE, freeze (magically).
GREMINLIN, BEAST, BEAST, BEAST, a not yet filled stratum, and Firestorm Citadel.
Now, how does this happen? There's no mineral tutorial. There's an explanation of how they work and everything when you talk to an NPC full of words that won't hold the attention span of most players, but there's no live demonstration that shows when you push auto-sell, you ruin the gates for everyone.
And it used to be that one powerful guild could fill up two stratums on their own easily at the benefit of EVERYONE. As you remember, Guild worked up a full Tier 3 of Shock so everyone could get Sparks of Life easily. Everyone was grateful for that. Now, there are outrageous demands to even fill one deep stratum. 15k minerals just to fill up one deep stratum. And even with a week of saving up, we can hardly fill it. On top of that, we have to fight every newbie who has no idea how bad they're screwing everyone with auto-sell through a tide of Crimsonite the likes of which no one has ever before seen.
I want to fight something besides beasts and fiends constantly. I want some VARIETY. And there is absolutely NO WAY to fight this flood without an ENTIRE GUILD saving up for at least a MONTH.
Sidenote: Boosting is also no longer viable. It costs 15k just to boost a mineral by one crown. One crown everyone will ignore and jam on auto-sell anyway.
To add to the current problems on this:
-It's not even possible to control this, even by boosting. Why? Because boosts cost the same amount of minerals left on that stratum. How many left do we have? 15,000. Having to pay more than 7,000 for a SINGLE CROWN BOOST is ridiculous. Sure, you can wait until the gate has been filled up a bit - But come on. At 5,000 minerals left, the "top" minerals will already have too many deposited for us to be able to change that. And currently, there's too many minerals and not enough space - There's only one gate left to fill, and it's almost done! There's only two stratums left! And because of auto-sell, even if we boosted, people would still end up dumping Crimsonites, which would just defeat the whole point.
-As Magnus said, the only thing you explained is how they work, not how to use them correctly; You guys didn't tell us how to make the stratums we want, and it's not really an easy task to find it yourself. Hell, even equipment, mobs, rare mobs, whatever is easier to document, because you'll at least have a general sense of direction. Finding out stratums however, ends up being completely random.
Crimsonites are way too common to find right now. Luminites are also quite common, although not as bad; Currently, after saving up a few days of no depositing and being at 0 minerals, I have up to 180 of Valestone, Moonstone and Dark matter, 290 Luminite... and over 500 Crimsonite. This is just ridiculous.
I can see this situation getting quite bad upon release, if nothing is done to make it easier to control those gates.
And also about the guild control thing: Our guild and members often work together to create the specific stratums that we might want or that might generally benefit players; However consider that after over a week of saving minerals, then bringing several members (in total, our guild has about 50 active members; At least 10 of them helped on this one gate) to help dumping minerals in one gate, we barely managed to make the Amber Falcon's last stratum freeze. Check the finished mineral stock in it, if you want - All minerals only had at most a 40 mineral difference.