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There should be Shadow and Elemental alchemy paths of the Autogun.

3 replies [Last post]
Tue, 07/26/2011 - 11:49
Duke_Nukem
Legacy Username

Cause when you have 4 weapon slots, an Elemental Autogun would be preeetty handy.
And it would be a nice thing to have, because the Autogun is kind of unique due to it's specialities and i think there should be Shadow and Elemental paths of them, too.

Name ideas:
Elemental Autogun 3*: Leaf Wonder, Nature's Rampage, Tesla Array
Elemental Autogun 4*: Bud Wonder, Wild Rampage, Power Array
Elemental Autogun 5*: Treerific Wonder, Discharge Array

Shadow Autogun 3*: Lurking Surprise, Unfateful Faith
Shadow Autogun 4*: Super Surprise, Untrusted Faith
Shadow Autogun 5*: Dark Surprise.

Yeah I'm a bad namer.

Tue, 07/26/2011 - 11:59
#1
OverDingle
Legacy Username
No weapon series in the game

No weapon series in the game caters to all damage types (except antigua series, which still doesn't cater to all 3 possible damage type pairings)

This is likely to force players to have some weapon variety. All piercing swords play differently from any other sword type, the only pure shadow/elemental swords are slow 2handers, various status effects can only be caused by specific weapons. There aren't any piercing bombs that have a blast radius, they all shoot projectiles everywhere.

Some weapon types are too good to be available for every damage type; give me a piercing pulsar and a shadow pulsar and I literally wouldn't use anything else, except maybe a piercing sword for wolvers. Autogun may not fit in that category, but it's still important to realise that variety has to be enforced in weapons. I agree with what appears to be OOO's current design paradigm, that no weapon line should have more than two damage types at a given * level.

The fact that there's a normal damage autogun further reduces the need for elemental or shadow variants, as you could just use normal for everything if you want it to be useable against everything.

Tue, 07/26/2011 - 12:53
#2
Duke_Nukem
Legacy Username
I havilite

I have it

Tue, 07/26/2011 - 14:00
#3
Guhnom
You're right

Every weapon in the game should be upgradable to shadow, piercing, elemental and normal. I want to have split-damage for my weapons too, all possible combinations so I can choose any weapon that I want and play with it in every situation.

Or maybe they could get rid of damage types altogether so I can use the same weapon to kill everything without a penalty! Yeah, just make everything weak to normal!

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