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Two cardinal rules of charging your sword

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Sáb, 07/30/2011 - 12:56
Imagen de Quasirandom
Quasirandom

It seems that there are a lot of people who charge their sword way too much. I hardly ever do, with charging for an initial attack against an inactive gun puppy as my main use. There are situations in which it works fine, but there are also situations in which it does not.

1. If it will knock a lumber substantially toward a teammate, then you shouldn't charge your sword.

Lumbers hit very hard. In some cases, they can break a full health shield in a single hit. Without the shield, they can sometimes take 12 lines of health off in a single hit. That hurts.

The balancing factor to that is that it's usually pretty easy not to get hit by a lumber. They have short range and move slowly, so you can tear them up with a gun. They have a long recharge time, even in tier 3, so after they attack once, you can get in several sword hits before they can attack again. They turn slowly, so you can run circles around them and make them miss even from melee range. (If you double back to run in the opposite direction, they'll swing and miss as you go by.)

But you know what makes it a lot harder to dodge a lumber? When one is halfway across the screen, or perhaps even off your screen entirely, then some idiot teammate knocks it right next to you as it attacks, and it smashes you before you have a chance to react. Don't do that to your teammates.

2. If you get hit while charging your sword, then you probably shouldn't have been charging your sword.

There are a handful of exceptions for when you really need to apply a condition to something. But you can't block while charging your sword, and that often means you get hit if you're in danger. If you're in danger, it's usually also better to just hack away at the mobs that are nearby rather than to do no damage while charging your sword.

Don't get me wrong. It's not that charging your sword is intrinsically bad. But like every other type of attack in the game, it can be misused. These are the two examples that I see a lot.

Sáb, 07/30/2011 - 13:52
#1
Errodu
Legacy Username
Pros Kill Teammates On Purpose <3

It's true. Pros kill teammates on purpose to get extra heat and finish whatever it is their crafting to sell to the AH.

Reason 1 in OP is what pros use to knock that extra life out of your lesser teammates. Sometimes it's with a Nitronome, other times with a Cold Iron Vanquisher. Lumbers soften the team up, and that'll lead to more deaths further in the depth.

Other ways Pros will kill you is through shooting explosive blocks while you're nearby one, activating missiles and switches in Ironclaw Munitions, and pretending like they're helping when they're using a weapon that is dealing the least amount of damage possible (using a Mega Magnus on a maximized Lichen Cluster deals only 12 or so health. If it gets stunned, hey more to it).

The objective of these pros is to obtain 30% of the other 3 members' total heat. The further you are in the Depth, the more heat you'll have. That's when they'll kill ya, during that last team battle.

I have 7 friends who are complete strangers to each-other, and this is what they try to do every day. It's a whole different level of gameplay, mind you it's a jerk gameplay, but still challenging all the same :/

Sáb, 07/30/2011 - 13:58
#2
Eradicats
Legacy Username
What's the point of killing

What's the point of killing teammates for heat? Heat is nearly worthless because there's way too much of it, and the unbind shop is far too expensive for it to be worthwhile levelling gear above 3* to sell.

Sáb, 07/30/2011 - 14:03
#3
Imagen de Madadder
Madadder
eradicats there pieces of

eradicats there pieces of unbound 5* equipment going for about 10k CE

people seem to manage

Sáb, 07/30/2011 - 14:14
#4
Errodu
Legacy Username
Ohai haz a lumber *THWOMP*

Knocking a lumber into your ally's face could be the major difference between leveling up a Lvl 9 Faust right before the tier ends or not. 30% of heat, end-depth, is quite a lot, and when you have 3 people to pluck it off from, you're almost doubling the heat you've gathered throughout the full depth.

Some people allow unskilled players to jump in with their team in an arena run. Those players die in the third segment of the Arena almost every time. If you're lugging around 3 health capsules and at the cost of three times half your health you get almost double an Arena's worth of heat, that last level of Faust will be a walk in the park.

I have the decency to inform players who die often in my presence that I get their heat when they fall. Surprisingly, it motivates them to play better.

Sáb, 07/30/2011 - 14:38
#5
Imagen de Soulstaker
Soulstaker
I always use charge attacks

I always 75% charge attack in Jk runs and 100% charge attack lumbers.My calibur charge attack deals 100 damages which is very good.After I upgraded it it became better in normal attacks and charge attacks.It's my tactic to charge attack lumbers and people never complained about that.

Sáb, 07/30/2011 - 14:40
#6
Boolet
Legacy Username
As above, if I'm playing in a

As above, if I'm playing in a team, it's because I need heat. I have new items I need to level up.

Else, I'd be playing solo. Why? Teammates, 80% of the time, make things slower/more difficult.

Also, I get to keep 100% of the materials dropped.

I've been soloing T3 since I got access no problem. Honestly the only area I group for is FSC because that area more than any other... Lag kills.

So there you have it. I team with people for two reasons. Heat, and Lag buffer.

If I'm not in FSC, I'm probably going to try and kill my teammates if it won't slow down the run.

Sáb, 07/30/2011 - 15:20
#7
gamefreak613
Legacy Username
There will be blood (heat)

Now you have some heat...and I have a lumber...

The lumber goes a-croooooooossss the room...

and

I TAKE YOUR HEAT!

I TAKE IT UP!

*SLURPING HEAT*

Sáb, 07/30/2011 - 16:10
#8
jooozek
Legacy Username
I'm shocked by griefers

I'm shocked by griefers bragging in public about their wrongdoings.

Sáb, 07/30/2011 - 16:18
#9
Imagen de Koffin-Kat
Koffin-Kat
Laaaame :D

Yeah, killing team-mates on purpose like this is just... lame.
More than that - onlly a total noob would do it.

If you want more heat, just ask your team mates to die on the floor spikes several times for you :X

Sáb, 07/30/2011 - 16:35
#10
cdn
Legacy Username
If I'm pugging I want heat.

If I'm pugging I want heat. I don't have to be a jerk to farm my team-mates, in a group with 3 random people at least one of them will be pro at getting killed without my help. Besides, it's a win/win - if my group is inept I go back up on the last elevator having earned gobs of heat (JK runs in bad pugs are far and away the fastest way to farm heat), if they're decent I go down and kill JK with 'em.

Sáb, 07/30/2011 - 17:11
#11
Theredcomet
Legacy Username
There's nothing "pro" about

There's nothing "pro" about killing a teammate. I'd kick people from my team and my guild for grieving like that. This is the exact reason I only play with friends and guild mates. Be a team player, not a mutineer. That's lame, man.

Sáb, 07/30/2011 - 17:33
#12
john1111
Legacy Username
frankly, im shocked that

frankly, im shocked that people would intentionally kill others.

just for extra heat.

Sáb, 07/30/2011 - 17:58
#13
Imagen de Quasirandom
Quasirandom
"I'm shocked by griefers

"I'm shocked by griefers bragging in public about their wrongdoings."

This, basically.

"if my group is inept I go back up on the last elevator having earned gobs of heat (JK runs in bad pugs are far and away the fastest way to farm heat), if they're decent I go down and kill JK with 'em."

This, also.

That you get extra heat is basically the incentive for skilled players to group with less skilled players, provided that the less skilled players are only getting themselves killed. If they're trying to kill you, and imagine that they're pros for doing so, then that's what the "remove from group" option is for.

Sáb, 07/30/2011 - 18:05
#14
Imagen de Toksyuryel
Toksyuryel
It's incredible just how far

It's incredible just how far off the rails this thread went so quickly. While I'm always happy to get some heat from somebody that died, I would never try to kill them for it. If someone doesn't need their heat and is willing to die on purpose for me, I'm fine with that, but griefing like what was described above is simply unacceptable.

To OP: good advice, stuff I'm having to learn myself as I try to become a better team player in my parties.

Sáb, 07/30/2011 - 18:41
#15
Imagen de Tenkii
Tenkii
:O

wow @ all these people PKing with lumbers.

never thought of it - I just do public groups and hover around terrible players.

But as for -why- they do it, I can totally understand.
It takes a whole lot of time to go through levels and get heat yourself. On top of that, all the pre-basil levels are worthless for getting heat. If I'm in a post-basil stage and trying to level something up, I will be freaking aggressive to try to resurrect people, since that's the main time heat is worth anything.

----------

as far as charging weapons goes -
For the most part, DPS while charging is about the same or worse 1v1 than just using normal attacks.

If you're fighting fewer than 4 monsters, you're USUALLY better off dancing around with normal attacks.
When you're fighting 4 or more, you usually can't hit them without risking damage from the side, and that's usually when you wanna use charge - when the time you'd spend doing normal attacks would get you hurt.

Sáb, 07/30/2011 - 19:38
#16
Imagen de Twiddle
Twiddle
It's true. Trolls kill

It's true. Trolls kill teammates on purpose to get extra heat and finish whatever it is their crafting to sell to the AH.

Reason 1 in OP is what trolls use to knock that extra life out of your lesser teammates. Sometimes it's with a Nitronome, other times with a Cold Iron Vanquisher. Lumbers soften the team up, and that'll lead to more deaths further in the depth.

Other ways trolls will kill you is through shooting explosive blocks while you're nearby one, activating missiles and switches in Ironclaw Munitions, and pretending like they're helping when they're using a weapon that is dealing the least amount of damage possible (using a Mega Magnus on a maximized Lichen Cluster deals only 12 or so health. If it gets stunned, hey more to it).

The objective of these trolls is to obtain 30% of the other 3 members' total heat. The further you are in the Depth, the more heat you'll have. That's when they'll kill ya, during that last team battle.

I have 7 friends who are complete strangers to each-other, and this is what they try to do every day. It's a whole different level of gameplay, mind you it's a jerk gameplay, but still challenging all the same :/

------------------------------------------------------

fix'd

And I had someone do this to me. He kept running in and dying, so I stopped reviving him. Soon he was trying to knock every enemy into me. He still managed to die three more times and didn't manage to kill me once.

Sáb, 07/30/2011 - 19:44
#17
Imagen de Soulstaker
Soulstaker
Charging lumber is good idea.

I charge lumbers and recharge while the lumber is recharging.

Sáb, 07/30/2011 - 20:21
#18
Imagen de Quasirandom
Quasirandom
"When you're fighting 4 or

"When you're fighting 4 or more, you usually can't hit them without risking damage from the side, and that's usually when you wanna use charge"

If you can't hit mobs in melee without getting hit yourself, then charging a sword and still getting hit isn't an improvement. That's what guns and bombs are for.

"I charge lumbers and recharge while the lumber is recharging."

The problem with this is that the time while the lumber is recharging is precisely your opening to attack it. If a lumber swings and misses, you can get five hits in for free from a typical three hit combo sword without any attack speed increase. And if something else attacks you, you can easily abort and shield. That's a lot better than you can do by trying to charge your sword again.

Sáb, 07/30/2011 - 21:31
#19
cdn
Legacy Username
Lumbers the easy way: Have

Lumbers the easy way: Have someone like me push it into a corner or against a wall with a pulsar-line weapon, then just shoot it to death.

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