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Little things that would make a huge difference

11 replies [Last post]
Sat, 07/30/2011 - 13:42
elmotactics
Legacy Username

These are just a couple things that could be implemented easily that would make the game that much better.

1) I know I'm beating a dead horse with this one, but Health Bars, at least on Bosses. Everyone wants them.

2) Equipment sets. Because you have an infinite inventory size, there is no need for alts, so you can be every role you want to be on one character. Because of that, you end up with tons of gear, and changing that gear can be annoying, especially if you realize you put your 1 star gear on instead of costuming it on accident. So what you could do is enable custom equipment sets. You could arrange your equipment once, save it as a preset, and then next time you want to switch to that equipment, you go to your equipment sets and select the set to equip, not the individual pieces.

3) Chat tabs. It's a super minor thing, but being able to split off zone/guild/party/etc... chat into their own tabs would be awesome.

Sat, 07/30/2011 - 13:54
#1
Melisan's picture
Melisan
Don't assume EVERYONE wants

Don't assume EVERYONE wants health bars on bosses, I don't, and i think it would detract from the game.
Chat tabs would be good.

Sat, 07/30/2011 - 13:59
#2
Madadder's picture
Madadder
ya health bars on bosses take

ya health bars on bosses take challenge away form the game you never know how much health the boss might have

Sat, 07/30/2011 - 13:59
#3
Jgiron455
Legacy Username
Actually Health bars on

Actually Health bars on bosses is kinda a good idea cause for me i always fine it hard to kill the royal jelly so it would be really cool to find out how much health it has left especially when it heals it self!!! it would be really helpful!!!

Sat, 07/30/2011 - 14:05
#4
Melisan's picture
Melisan
Really and truley this game

Really and truley this game does not need to get any easier, if you are having a problem with a boss, experiment with different tactics, or ask someone how they do it, health bars on bosses is a stupid idea end of story.

Sat, 07/30/2011 - 14:20
#5
Errodu
Legacy Username
I'd only like enemy health

I'd only like enemy health bars if it was a feature you had to unlock by buying a trinket to see the health.

Sat, 07/30/2011 - 16:15
#6
Giggler's picture
Giggler
Boss Health

I think bosses are cooler without health bars. That way there's always a feeling of suspense. And some bosses have indicators like the Roarmulus twins. They get battle damaged.

Sat, 07/30/2011 - 18:31
#7
elmotactics
Legacy Username
Health Bars

The health bars don't make anything any easier. Knowing how much health a boss has doesn't make it any easier to kill him. They would also obviously be toggleable. JK comes to mind as a fight were, depending on the group, the fight just seems to go on forever because you don't know how much he has healed vs how much you have done. Saying that it makes the game easier is dumb. It could even be similar to your own health at low depths in t3, where your party health meter stops at 20, but you may have 30+. So make it that the boss health bar doesn't engage until it is at X health.

Sat, 07/30/2011 - 20:21
#8
Ghret's picture
Ghret
Or...

Actaully make the health bar DISENGAGE when the health is at half, or there abouts. Hopefully this would keep the suspense without making the fight any more stressful. But how it would wotk on the Jelly King is another matter. Would it reappear when it has healed itself back over the minimum threshold, or not?

Sun, 07/31/2011 - 02:40
#9
Psychorazer
Health bars are not stupid >:(

Boss health bars are a good idea. Like someone else said, it doesn't make it any easier to kill the dude, but it lets you know how far you are getting. Even if you're close to beating Jk then die, you have the means to say: "Oh MAN! I was THIS close!" because you know how far you actually were. At present, it's just: "Crap. I didn't beat him."

In fact, the panic of seeing how fast the boss is regenerating can lead to dumb mistakes, as in panicking and getting yourself killed in haste. At least it gives you some extra to work with, whether you panic or rush a bit is entirely up to the player.

I can argue about this all day. Try hit me with you objections to this idea.

On another note...Equipment sets aren't a bad idea. You could have 3 different costume sets where you could switch all your equipment, including costume, simultaneously. Sure beats having to click 20 times.

Chat channels sound ok. I've had to juggle some friend chat, guild chat, general chat and even chats between the person I'm trading with. It's hard, and I often end up talking to the wrong person.

Sun, 07/31/2011 - 22:45
#10
Psychorazer
Double post

I Double posted somehow. How in the world did I double post? Hmmmm......

Mon, 08/01/2011 - 06:55
#11
IronBrofist
Legacy Username
chat tabs are ok

really all this just makes you seem lazy is it that hard to switch your gear normally and wth health bars on bosses why would u need that what difference would it make there are indicators showing their health eg: snarb does slightly more damage ach time hes injured not much to make a difference but still does a lil bit more (you can tell for you shield color) RJ uses his invulnerable spinning techniques more and more with the less amount he has

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