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Feature Request: Mineral Deposit/Trade Enter Quantity Functionality

5 replies [Last post]
Sun, 07/31/2011 - 19:27
ragbash
Legacy Username

The problem:
Whenever depositing minerals without using auto sell, it can be very annoying to have to manually click the specific mineral hundreds or even thousands of times for each type of mineral. When trading, It is equally annoying to have to click each material (or whatever the item type is) when one is selling items in bulk.

Possible solutions:
Primary mouse button opens a window asking the quantity the player wishes to specify.
Primary mouse button adds 1 of the chosen item; secondary mouse button opens previously mentioned quantity window.
Primary mouse button opens a window listing several quantities along with the option to specify a custom amount (1, 10, 100, 1000, specify)

I'd assume it would be an easy implementation, and would be a great addition to an already wonderful game.

Thanks in advance
-Ragbash

Sun, 07/31/2011 - 19:29
#1
Madadder's picture
Madadder
holding shift add in

holding shift add in increments of 10 currently

Sun, 07/31/2011 - 19:32
#2
OverDingle
Legacy Username
Holding shift when clicking

Holding shift when clicking adds 10 minerals at a time; unless you've literally saved up thousands of crystals, this usually makes it manageable enough.

This works in the auction house and selling to vendors at the least as well as depositing minerals, though I'm not sure if it works when trading with players. Don't have anybody handy to test it with.

Though the game does need to tell the player this function exists. I only found it because I assumed it had to exist, and have had enough experience with programs to think shift+click may have a different functionality.

Mon, 08/01/2011 - 01:49
#3
Ghret's picture
Ghret
I've tried shift+click in trading, and...

In Haven, not the Training Hall, I've found that shift-clicking to trade 10 materials at once, doesn't work. But to be 100% sure, we need at least 2 more individuals to try the shift-clicking experiment.

Mon, 08/01/2011 - 02:24
#4
Cherubrock's picture
Cherubrock
it seems like almost all mats

it seems like almost all mats are useless now.. like out of the what 70 or so mats .. like maybe 10 are worth something ..

so yeah mats have to be usefull again.

Mon, 08/01/2011 - 09:26
#5
Soulstaker's picture
Soulstaker
Mats

They are useful.Mat prices are going up now.They are going up by a little amount of cr each time but somehow i found that brute cores became more expensive.

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