Bank

heres my idea,
how about when a player leaves a dungeon , they can take and deposite there items in a "bank" so they can take out their items when they are at the clockwork terminal , the "bank" can also be used to deposite energy and crowns

it would give you more space besides carrying 5 items
Are players limited to carrying 5 items? o_O
I didn't think this was the case. I'm pretty sure near the end I had at least six guns in my inventory with no problem.
Also, why would you ever deposit crowns or energy?
What's the point?
There isn't an imposed limit on inventory space.
You can already switch equipment in Terminal as it is, no bank spaces needed.

A guild system bank, but would have to be a complicated system in my view to reach the goal and not be useless, and having the inventory of unbound gear transfer over to accounts (If you have a newb account and your main as unbound sealed sword your newb can use it).*last example you really dont need a bank for it*
The 5 iten limit that gunrayis talking about is the belt limit for itens, and i think that the deposit feature would function like: "i don't need to carry these vials to the next level, so let''s just put them here and retrieve them at the level i need them". Actually, i don't think it is a bad idea for vials at the arcade, and, of course, the itens would be destroyed when the player leaves the dungeon, as usual. I just don't get why deposit money or energy...we don't lose money even if we leave midway in a dungeon, and if we could store energy, what would be the point of CE?
What would this offer over carrying the items with you? o_O
The bank we need is a guild bank in the guildhall with which to store communal gear and crafting materials.