Forums › English Language Forums › General › General Discussion

Search

Lets talk gear choice.

12 replies [Last post]
Mon, 03/28/2011 - 16:21
Censor
Legacy Username

This is a document I have prepared to post in the Bazaar section when the servers go live. I am posting this here to see what you guys think of my gear selection and more importantly, to hear yours. I don't know if all the info I collected on the wiki is accurate so if I have any wrong info about the stats of the gear I'm using please let me know.

__________________________________________________________________
I am interested in obtaining the following recipies.

IMPORTANT: Do not buy these recipes assuming I will buy them off you. If you see a recipe I am interested in than please contact me in game before taking any action. There is always the chance that someone just got the recipe for me and I have yet to update this post or I do not have the funds to buy the recipe off you at that time.

When I say [Item or Recipe] I mean that you can either provide me with the recipe or, if you know the recipe, make the item for me with my mats.

SWORDS:

Calibur[Item or Recipe]
Tempered Calibur
Cold Iron Carver
Faust
Gran Faust

GUNS:
Shadowtech Alchemer[Item or Recipe]
Magnus
Mega Magnus
Callahan
Autogun
Needle Shot
Strike Needle
Blitz Needle

BOMBS:
Haze Bomb
Fiery Vaporizer
Fiery Vaporizer Mk II
Fiery Vaporizer Mk III
Ash of Agni

SHIELDS:
Owlite Shield [Item or Recipe]
Horned Owlite Shield
Wise Owlite Shield
Grey Owlite Shield
Blackened Crest
Crest of Almire

HELMETS:
Skelly Helm [Item or Recipe]
Magic Hood [Item or Recipe]
Elemental Hood
Miracle Hood
Grey Feather Cowl

ARMOR:
Magic Cloak [Item or Recipe]
Gunslinger Sash [Item or Recipe]
Sunset Duster
Deadshot Mantle
__________________________________________________________________

The reasons I chose the gear I did.

Weapons: A good shadow(sword), elemental(bomb) and piercing(gun) so I'm prepared to fight any enemy. The Shadowtech alchemer will be my stand in shadow weapon until I have Faust. I am undecided on if I want the callahan or the blitz needle. I don't like how slow the magnus series is so I am leaning towards the blitz needle. I don't want the Sentenza or Argent Peacemaker because those guns are only super effective against one of the two types of enemies weak to piercing. I like the Cold Iron swords because they have a really good charge attack.

Armor: The only gear I could find with both normal/shadow defense and curse resistance is the Deadshot set (please confirm this). This is to keep me from cursing myself with Gran Faust. The handgun undead damage bonus is better with the Deadshot Chapeau than with the Deadshot Mantle but I don't use my handgun against undead (I use my bomb because it's elemental damage) and the hat looks silly.

Helmet: The skelly helm is for some shadow resistance early game. Since I will need to be farming a lot of fiends for the rest of my gear (owl feathers).
The Grey Feather Cowl has good normal/elemental defense with frost/shock resistance and a very nice non-specific charge time reduction (please confirm this).

Shield: The owlite shield series boasts good elemental defense as well as decent normal defense. The Crest of Almir has good shadow defense and some fire resistance. So I will swap between my Owlite shield and the Crest of Almir depending on what I need more. This is assuming the Crest of Almir is even in the game.

When I have everything I will have a weapon of each type. 3/2/1 or 3/1/2 normal/elemental/shadow defense depending on the shield I use. The only gear bonus is charge time reduction medium for all weapons (and some handgun vs undead I don't care about).

Mon, 03/28/2011 - 17:01
#1
Kawaii_Desu
Legacy Username
Calibur[Item or

Calibur[Item or Recipe]/Tempered Calibur - You can get the recipe in the Bazaar area of the game, from Kozma. There's no point in asking for it.
Cold Iron Carver - Well here, you actually have to find it. This is a pretty good sword. I'd pick this over Levy blade any day.
Faust/Gran Faust - I actually went the avenger route, but this seems to be a good choice as there aren't that many monsters that defend against shadow other than the undead monsters (Kats and Skeletons)

Shadowtech Alchemer[Item or Recipe] - Alchimers are useful because of any status ailments they may inflict. Prismatech is useless now because it's just elemental and no undead damage bonus anymore. Shadowtech is on the same boat somewhat. You mind as well make a blaster.
Magnus - I found this useful against beasts. I'm not sure how well the higher level Magnuses are but I liked the 3* one. Sadly piercing damage itself is somewhat limited.
Mega Magnus - Never used.
Callahan - See Mega Magnus.
Autogun - It's a bit too slow to be practical. At least with Magnus you didn't stand for a good while.
Needle Shot/Strike Needle/Blitz Needle - I personally went the Pepperbox route for Autoguns.

Unfortunately guns have been nerfed to a point where they're no longer a reliable damage source.

Haze Bomb/Fiery Vaporizer - You mind as well make it into a Vaporizer MKII ASAP.
Fiery Vaporizer Mk II/Fiery Vaporizer Mk III - Range is a bit small, but it's still useful. Fire is good for DOT. Ice is VERY useful for runaway tactics. Poison is GREAT for weakening stronger enemies.
Ash of Agni - This is where it gets interesting for all Vaporizers. The range is bigger, and harder to avoid for enemies. I remember Ash being really broken back when FIRE itself was broken.

Blackened Crest - As far as I know, this isn't even in the game.
Crest of Almire - There's a recipe, but without the Blackened Crest, you can't make it.

Skelly Helm [Item or Recipe] - Negative Fire resistance is a definite drawback. Only Phantoms can curse at this point, and Poison isn't that bad. You just can't heal and your general stats are weaker.
Magic Hood [Item or Recipe]/Elemental Hood - This is definitely useful. Resistances to elements with no drawbacks, and elemental defense. Yes.
Miracle Hood - There's a huge stat jump from Elemental to Miracle. However this introduces a weakness to stun.
Grey Feather Cowl - The wiki is outdated. There's no longer any fire resistance or charge reduction medium. There's also a weakness to stun once again.

Magic Cloak [Item or Recipe] - See Magic Hood.
Gunslinger Sash [Item or Recipe] - Isn't too useful. Piercing damage isn't common at all. It's found in spikes and overgrown lichen monsters. And handgun attack speed boost low barely makes a difference. Could be good in PVP against people with antigua series.
Sunset Duster - See Gunslinger Sash.
Deadshot Mantle - Slightly more useful than the gunslinger sash series. Shadow defense is more common than piercing.

Tue, 03/29/2011 - 10:19
#2
Crazywave's picture
Crazywave
Angelic set and Azure Guardian Armor

i had before the wipeout i had the angelic set and Azure Guardian Armor and Azure Guardian Helm and Aegis shield but its all gone now, we will start all over again only with our account name like me crazzywave

Tue, 03/29/2011 - 15:36
#3
Kawaii_Desu
Legacy Username
Stuffs

Here's the list of stuff I wanna invest in.

Swords

Calibur - Tempered Calibur - Cold Iron Carver - Cold Iron Vanquisher
Sealed Sword - Avenger - Divine Avenger

Armor
Wolver Cap/Coat - Dusker Cap/Coat - Ash Tail Cap/Coat - Vog Cub Cap/Coat
Wolver Cap/Coat - Dusker Cap/Coat - Ash Tail Cap/Coat - Skolver Cap/Coat (for PVP)
Vitasuit Deluxe (for costume)
Spiral Demo Suit - Fused Demo Suit - Heavy Demo Suit - Volcanic Demo Suit

Guns
Voltech Alchimer - MKII - MKIII - Storm Driver
Magnus - Mega Magnus - Iron Slug
Antigua - Blackhawk - Sentenzia

Bombs
Blast Bomb - Super Blast Bomb - Irontech/Master Blast - Irontech Destroyer/Nitronome
Graviton Bomb - Graviton Vortex

Any recommendations for me that you may want to make?

Tue, 03/29/2011 - 16:12
#4
Shoebox's picture
Shoebox
Just a couple of

Just a couple of recommendations from me:

Leviathan Blade: This sword is the vanilla sword. Between this patch and release, this is probably the only sword that won't get nerfed or changed. So this might be the sword to shoot for while you wait to get that Sealed Sword. Even over the Cold Iron Vanquisher.

Crystal Bomb: This bomb, is excellent. Aside from the Callahan, it's the only real way to dish out consistent Piercing Damage. Which it does quite well. The Ionized Salt Bomb, however, has the added effect of being dual typed with Normal Damage, as well as dishing out a nasty Shock Effect. Radiant Sun Shards gets dual typed with Elemental and has a High Bonus to Fiends, which makes it kind of like the Divine Avenger and Argent Peacemaker combined together. Both worth having.

Venom Veiler: Poison isn't really underrated anymore, but let's face it. This bomb will pretty much increase your damage output against anything not immune to poison, within its radius. Not to mention all the other game-breaking effects it has. Another one of those going to be overlooked must haves for later on.

Tue, 03/29/2011 - 19:41
#5
Censor
Legacy Username
Thanks shoebox. Can you tell

Thanks shoebox. Can you tell me more about the effects of the Venom Veiler? I think poison only negates healing and lowers attack power. Does it do decent damage? I will make the Crystal bomb for sure (assuming no other piercing weapons are added for launch).

If I make my piercing weapon the Crystal Bomb than I will probably run Crystal Bomb, Gran Faust and Divine Avenger.

Tue, 03/29/2011 - 19:51
#6
Aeca
Legacy Username
Venom Veiler? Yes!

Venom Veiler? Yes! If you ask me, this thing is the key to taking down those nasty mobs with multiple Gremlin Healers. This is a must-have if you are venturing into Gremlin-infested Stratums, especially a Gremlin Arena. If you've ever run into 3+ Darkfang Healers in the third stage of an Arena floor, you'll know what I'm talking about.

Tue, 03/29/2011 - 19:57
#7
Censor
Legacy Username
I have tried taking down

I have tried taking down gremlins in T3 with poison vials before but the healers resurrect them. How often can a healer resurrect?

If it's as good as you guys say I'll run Gran Faust, Venom Veiler and Crystal Bomb. I sure am getting bomb heavy. =D

Also, I think it's worth it to upgrade to the Ionized Salt Bomb. I must have overlooked it while I was scouring the wiki for weapons.

Tue, 03/29/2011 - 19:58
#8
Aeca
Legacy Username
As often as it wants, last time I checked.

As often as it wants, last time I checked. If you can throw down a couple of Venom Veilers and get all (or most) of the Healers poisoned at once, you can usually get in and take them all down relatively quickly. Also, if damage is nerfed when poisoned (I'm not sure on this), being in a mob of poisoned monsters isn't as bad - this often happens when you try and take out the Healers in a mob. The Healers themselves don't have very much HP, but regardless, poison is definitely their weakness.

But can they still revive when poisoned? Maybe I've just never noticed. (I didn't have very long to mess with my Venom Veiler, but in the time I did, it worked exactly as suspected.) That seems really odd if it's true. Why should they be banned from Healing when poisoned, yet not from resurrecting? o_o

Tue, 03/29/2011 - 19:56
#9
Shoebox's picture
Shoebox
The Venom Veiler is like the

The Venom Veiler is like the Ash of Agni or Shivermist Buster, just it dishes out Poison instead of Fire or Freeze.
Poison actually reduces monster defence as well as monster health and reverses monster healing into damage. This means well timed Venom Veilers amongst groups of certain monsters can cause them to kill themselves, but it also lets you do more damage to them.
Typically, a poisoned monster will stop healing altogether, also making them much more manageable.
For the right user, the Venom Veiler is one of the most useful weapons you can acquire.

The Crystal Bomb itself is probably one of the easiest items on the list to acquire.
Getting used to it takes a while, since it's not like a regular bomb that explodes, it actually shoots out 8~10 shards all in different directions.
But in this sense, it's like a shotgun blast if you deliver at close proximity.
For pure bomb users, they're a must have.
The upgrades for it are excellent.
Here's a trick you can use with it:
When you're up against a single Trojan, have your bomb charged, drop it right in front of the shield, then make it turn 180 degrees, stop for a second until it flashes and keep moving. You can take out Trojans this way with other bombs as well, but this way is the easiest.
You can do the same thing with other monsters, just drop it, bait an attack, then move and it will usually shoot all of the shards into the monster at once, OHKOing them without any danger to you whatsoever. Works the same way on Gun Puppies as well, but much simpler.
It lets you dispatch enemies only thinking about movement and bomb placement, and not so much rapid clicking, basically.

Tue, 03/29/2011 - 19:59
#10
Censor
Legacy Username
Thanks guys. This is great

Thanks guys. This is great info. Will update my recipe and material lists with these in mind.

Tue, 03/29/2011 - 20:14
#11
Espeonage's picture
Espeonage
Poison effect

Poison also adds a slight defense debuff, if I remember correctly. Could be thinking of another game and the stat changes.

Edit: Nevermind, beat me to it. Dem internet providers.

Also, they had changed that self-regen reversion to just stopping the regen from occurring.
http://forums.spiralknights.com/en/node/1603

Tue, 03/29/2011 - 20:17
#12
Aeca
Legacy Username
Shoebox just taught me a few things too.

Shoebox just taught me a few things too. I can't wait to get myself a Venom Veiler again (once the release hits) and go Gremlin-hunting, and more specifically, Healer-hunting.

Powered by Drupal, an open source content management system