How does an equippable trinket or a usable item like a slot upgrade or amplifier that allows you to see how much health enemies have sound? I think it'd be pretty useful at Vanaduke when you're lying on the ground in the last stage, contemplating on that 160 energy revive... thoughts?
Enemy Health Bars?
I'm not sure that's the case. I personally am very energy conscious and have never actually made it to the 160 revive cost, but if anything I think having health bar visibility would help egg people on to spend more on revives. Not to mention if you make it a craftable item like the new mods, you'll likely have people spending 800 (5* trinket) - 1200 (4* to 5* trinket) energy to craft an item that's a luxury. I think it would be a simple addition (say, with the item equipped you can view health via mouseover) that would help players and devs alike.
I'm not sure that's the case. I personally am very energy conscious and have never actually made it to the 160 revive cost, but if anything I think having health bar visibility would help egg people on to spend more on revives. Not to mention if you make it a craftable item like the new mods, you'll likely have people spending 800 (5* trinket) - 1200 (4* to 5* trinket) energy to craft an item that's a luxury. I think it would be a simple addition (say, with the item equipped you can view health via mouseover) that would help players and devs alike.
that does sound good but the developers will never make it. OOO wants you so spend that extra 160 ce just to deal one more hit.