You're cruising through the clockworks and up pops a DANGER ROOM.
On one hand, if you clear it you get some cool cash and mats without having to pay another 10-energy elevator fee.
On the other hand, there's a good chance you get your ass handed to you, lose energy on revives, or worst of all, have to vacate to Haven and lose all your heat.
Towards the end of the Preview I found myself passing up the Tier 2 danger rooms on account of being poorly equipped and lacking confidence in my ability to survive.
What do you do? Always danger room? Only with your crew of top-geared guildies? Leave them alone?
Danger Rooms are best done in pairs.
The scale up isn't huge, your friend can revive you and loot sharing is a lot less complicated.