I've been confronted very often with this situation: I'm playing with 3 friends, and one of them decides to logout after getting to a terminal or Mooncroft. Not because he's not having fun, but because he's run out of mist energy and he's finding he's spending too much CE (bought with real money). I really breaks our group dynamic and can cause all of us to move to another game. This occasional party-pooping is what well-known magazines such as PC Gamer criticized in the game, and its driving even paying players away.
OOO should allow us to pay real $ to increase for one month the max amount of Mist Energy that can accumulate in 22h. Imaginary price: (Edit: see better examples below) pay 10$ and for one month you wake up every morning with 200 ME instead of 100. This privilege should not be purchasable with CE or crowns since that would be equivalent of giving it for free to players who farm the endgame - those can easily get enough CE for infinite playtime anyways.
The game as it is encourages you to play only a little every day to save on CE; with my proposed option people could pay to adjust the quantity of mist energy they get everyday to their typical play time. They get a better social experience since groups are less likely to disband for lack of ME. OOO still makes money. Everybody is happy.
I'm not an expert on the economy of this game, but I foresee people would buy less CE with both crowns and real money: supply and demand being both reduced, CE prices should behave pretty much in the same way as now. CE would still be necessary to craft high-level items beyond your max mist capacity, or to craft without waiting for the tank to refill. Finally CE would still be bought with real money as a source of easy, non-grindy crowns.
(FYI, searching yielded this thread about more or less the same topic, but it's ~3 weeks old and the emphasis wasn't on what I'd like to discuss.)
----
For those too lazy to read the thread, my answer to the first 5 or so comments:
----
I don't think the inflation fears are warranted, given that using more mist energy would reduce the demand for CE and therefore drive CE prices down. People would still buy CE with $ and sell it on the market when they want to make easy crowns (i.e. without griding), so supply wouldn't really change.
ME is definitely worth less than CE: can't trade or sell it, and it's not available all at once for crafting or working the market. Therefore you should get much more ME out of your investment into an ME booster than you'd get investing the same money into CE. I'd settle for 3 or 4 times more.
Some examples I actually thought out a little bit this time:
(Various other kinds of boosters could exist; only one can be equipped at a time)
Weekend ME booster
x10 ME regeneration for two days (your usual 100 ME tank fills up in 2,2 hrs instead of 22)
If you don't waste any by letting the tank get full (i.e. play day and night :P) that nets you 1800 additional ME over 2 days.
This would cost a bit over 5$ for equivalent CE
Proposed price: 1.25$ to 1.60$
Alternate price: 300 to 600 CE
Monthly ME booster
x2 regeneration for 30 days (your usual 100 ME tank fills up in 11 hours instead of 22)
Nets you 3000 additional ME over the month if you play everyday and don't waste any.
Would cost a bit under 10$ for equivalent CE.
Proposed price: 2.50$ to 3.33$
Alternate price: 750 to 1000 CE
I've dropped the idea of expanding the mist capacity as that looks like it would make crafting too easy/inexpensive for OOO's like. Those are just regen bonuses. I also put up alternate prices in CE, but I can't guarantee it's financially safe for OOO to let players get those boosters without spending real cash.
The whole idea is to give you the psychological benefit of not constantly spending your hard-earned CE on elevators and gates/robots/devices. A one-time payment and you're set for enjoying the game with less constant budget management.
..... I seriously think this will make SK worse.CE prices will be higher and there will be a huge crown inflation.It is totally unfair to free to play players too.what do you mean everyone is happy?