well as many of you know, you cannot unbind costumes, which leads to the option of obtaining certain items, such as tabard of the white rose impossible. this can be very frustrating for those who want to buy or sell rare costume items. the devs would benefit from this as well, as many ppl would use this service. please leave your opinion.
unbinding costume item from the unbind smith?
i think there a grace period before a patch makes all costumes bound to you
otherwise -1
if u can unbind armor, or weapons, even token ones u should be able to unbind costumes. and no, there is no grace period.
The idea behind this would kill sales of most costume item packs that are attached to energy if the costumes themselves come unbound. Why would I hold onto it or purchase more energy than was necessary if I know the item itself will not generate in value over time. I know why it's a fun idea because there are some people that would want to unbind costumes.
But there are a large number of people that have their costumes and as such like the fact that they are considered rare. It's a physical representation of having been around for a while (barring those few exceptions that purchased sets afterwards). Much like a groundbreaker helm for pre-release players. If costumes could be unbound it'd be a slippery slope and a whole can of worms that most likely need not be opened. But as it is I doubt it will ever reach runescape party hat insanity.
Part of the fun of any game is being able to customize easily....they should get rid of the binding b.s. Why make anyone commit to an armor or costume they don't want?
It might diminish sales, but it will not kill them completely.
Sure some people like them because they are considered rare, but guess what, it doesn't matter how many times you sell something, it wont magically create another one, so it will remain rare.
I think being able to unbind boss token weapons is much worse than not being able to unbind costume items, as is being able to unbind 4 and 5 star items.
They are meant to be for players who can play and work to get them, not those who just want to spend money.
i have 2 emerald bombhead masks and i can't even give one of them to a friend
I don't think costumes need an unbinding feature. Some people may not want them anymore, while others do, but I'd rather sit on my Rose Regalia to not use it for a while and then pull it out later some time to show that I was around when the offer was available.
stupysays mentioned RuneScape here, and the earlier non-tradeable holiday items just went out of control. Once they started making stuff untradeable people would feel more obliged to complete the event if they really wanted the items. If you don't want to purchase Crystal Energy to get that special offer item, then you don't want it enough and can do without it. That is how I see it.
there are a handful of tabards of the white rose for example. eventually every one of them will be equipped. at that point, if u cant unbind them, with all bound, they will be impossible to obtain/sell. there should be some way to get those rare items,whether its unbinding or other opportunities to buy them.
I think unbinding costume bits is a good idea.
I mean, honestly, they have no value except to those who enjoy the look, or collectors.
I get a collection of Bombhead Masks... okay... they're all bound to me... and I never use them. So what's the point?
If someone else wants them, I should be able to give them to them. Either for free, or for whatever that person's willing to pay.
Personally, I want a White Rose Regalia set. Not just to hide away and never use, but because I think it looks cool, and I'd like to customize my character that way.
I have Bombhead Masks in my inventory that I have no use for. I'm never going to wear them.
But they're bound to me. Basically wasting space on my list of helmets.
I should be able to trade those to other players. It's just common sense.
This will decrease the prices for bombhead maks. Anyone who was playing during the bomb release got a free hat. It was bound to the person, who knows how many of those exist right now? If you add that feature then alot of people who were lucky enough to earn the masks through battle and were planning on selling it are well.......duped. And really people there's like 4 costumes get over it.
I think that the solution we need for Bombhead Masks is to be able to exchange them for an amount Krogmo Coins if we don't want them. This way we could get more tokens to purchase Recipes and Mod Calibrators for Modules instead of another five of the same Mask.
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"there are a handful of tabards of the white rose for example. eventually every one of them will be equipped. at that point, if u cant unbind them, with all bound, they will be impossible to obtain/sell. there should be some way to get those rare items,whether its unbinding or other opportunities to buy them."
These items were supposed to be limited time offers. Emphasis on limited, which means they will be discontinued. If you wanted them back then it is your own fault for not getting it while it was available. If you started playing later that is just bad luck. Yes, I am aware that they were given to you unbound for trading purposes, which you could take advantage of if you got two or more of the same piece (which actually happened to me) or just wanted to sell it for extra energy. However, they weren't meant to be obtainable later on in the future. If this were the case they would run another event later on. It already had an extension due to great response, and I believe the developers are happy with that, just like we are.
No, I do not support an unbinding feature for costume items.
what if i wasnt around during the event? i would pay for this any day. but i dont have that option.
I think either rose regalia sets need to be made bound, or all costumes need to become unbound or unbind-able.
I say no special preferences to specific items, there should be a single rule for all items of the same class.
The reason Rose Regalia was delivered unbound, as I see it, is because of the same thing I mentioned in my previous post. You had to purchase a $9.95 pack of Crystal Energy to receive a random piece from the three sets. The hitch is that if you wanted a specific item and did not get it, you would have to spend even more money for another roll on the dice. Let's say you want a Chapeau of the Black Rose, there was a 1:9 chance of getting it through cash purchase. To avoid spending further money to get that one item you wanted you would either have to trade your received item for it or buy it with Crystal Energy (prizes hung around ~3K at the time). Now, if the purchase you made would give you an option to pick which item you wanted, they would most likely be delivered bound. The only reason they weren't was because it was random, which is where Three Rings messed up with the offer as you could easily spend over $100 without getting the item you wanted.
Shidara's right - the RR set, the Party Pack stuff, these are rewards for paying customers. They're an incentive to spend money on the game. It doesn't benefit Three Rings in the slightest to make these items available for Crowns or even CE, as both resources can be acquired in-game without giving the developers a penny.
Not to mention the fact that it was a "Limited Time Offer". It's a benefit to players who were around when that particular deal went through. It's unfortunate to newer players but this is a case of seniority in the game providing a benefit. Long time subscribers to other games or forms of media generally receive small entitlements or are given the opportunity to get something very nice at the time.
Then there is the fact that the Rose Regalia sets required multiple purchases of CE to find the required pieces. If you didn't want to invest into the company why should you receive the benefits associated with it.
It's not a slap in the face to newer players, there will come a time when you get something particularly nice, lets say for instance the plasmatech demo suit. Now newer players who wish to have that costume will be unable to have it. And then a whole new crowd will be crying out for the unbinding of costumes.
The level of self entitlement over this astounds me. OOO owes you nothing if you weren't here for it, as mean as that sounds it's the truth.
EDIT: I would support a secondary way to get this costume if it was achievement based and therefore difficult to acquire, preferably with a recolor as to differentiate it . That means the people that truly want to get it would have to put forth the effort to get it themselves as opposed to wishing for an unbinding that frankly shouldn't occur.
I think those costumes are beautiful and yet I honor those people who have them. In AdventureQuest Worlds (AQW) you cannot trade ANY items you acquire, but you can always sell them even if the shopkeeper does not give you anything for it or just drop them to lose them. This way you will gain more precious bag slots for those items that you really want. Since there are no bag slots in SK, you can collect every item there is except the special ones which have been there for a limited specific timeperiod.
Reason behind AQW and Artix Entertainment's decision to drop the trade system was that it would have crashed the whole experience of the whole game and the purpose of shops which later would have diminished the microtransaction sales within the already free-to-play game. People would just figure out their own prices for items and the same would happen like it already has happened with the availability to buy crystal energy with crowns in SK.
The market needs an update and fast, but the costumes... well I'd be more impressed to see wider variety of those amongs the offers of Three Rings. Already suggested costumes to occupy them instead of those unique 1 star items within starter pack that almost no one will ever need. People buy some crowns with 1/4 or maybe 1/3 of energy got with the pack and gather 2 or 3 star items with the acquired crowns. Only those who have insufficient funds or those who don't want to pay will take the longer road, but then even they don't get the unique 1 star items which only they could benefit from, but they are not since they are not going to buy any of those offers because of their decision not to. This is why those offers need an update too, but I agree that the costumes become bound. Even the purpose of the starter pack informs you that it is to be bought just ones and then you fill in the little gaps with energy offers. Maybe add a mist tank to each "energy only" offer to make them have more meaning?
Already suggested that this way you could have a small variety of five mineral colour themed costumes that you can get with real money, but to make costumes unbindable could devaluate the rare special limited costumes roughly and also decrease potential starter pack buyers not to mention the rest too. Buy the pack and choose your favorite colour out of five choices and gain other benefits also. Buy the pack again to choose another colour and to also recieve the rest of the benefits in the pack again too. Five times max the starter pack would be useful. Five times the payment = great income and still the players will gain sufficient benefit that they actually want to have and make useful for themselves. Maybe make those colour options have diversity in forms between colours also to make them truly equal in "un-equality" and unique in "un-uniquity". What do you think?
I think the possibility to equip an armor as a costume is partially a reason to keep the game balanced between those players who pay and those who don't want to pay or have insufficient funds. In AQW this is also a reason why Artix Entertainment won't implement a trading system into AQW since it would tremendously decrease their sales. That is why there are classes with the traditional skills/spells and armors that you can wear on top of them to become more unique. This is also the case here.
Best of Day! O(^_^)O
it also doesnt make sense because they (refering to boxed costumes) bind only after you put them on, meaning you either have to sell it right away without ever knowing how good it will look or keep it forever. This really limits one's options with costumes, especially since the player screen doesnt give an accurate depiction of the costume
This thread...
Is from over 3 years ago...
Doesn't make it a bad suggestion, but srsly.
@ Cake-Bandit
You can go to Bechamel and preview unbound armor and accessories.... a lot like the AH....... or you could just preview it in the AH (someone is bound to have sold it if it is a new set)
You can preview stuff anywhere in Haven. Press F5 and click "preview" on the bottom of the crafting menu list.
they already allow accessory unbinding, which atm has a very high market. being able to unbind costumes means that the market will be flooded with all these ex-unbindable items. saturizing both of the markets, probably causing people to lose a lot of money in assets, leading for players to end up leaving the game. the demand for these items keep them expencive, supporting people to not only buy these costumes, but accessories as well.
also people wouldn't have any reason to buy energy, meaning SK devs have less money to work on the game and keep the servers up
no one?