Forums › English Language Forums › General › Suggestions

Search

Shadow Resist Armor Without Fire Weakness

4 replies [Last post]
Sat, 08/13/2011 - 19:47
Icee's picture
Icee

Right now, there are two normal/shadow armor sets (skelly and angelic) and they both are weak to fire. This makes both of them undesirable compared to other non-shadow armors and it also means that there is no tier 2 shadow armor that will protect you in a fire/fiend or fire/undead level.

I propose that one of those armor sets lose its fire weakness. It can gain a different weakness instead, or, to bring shadow defense sets more in line with the elemental and piercing sets, it can have no weakness but only one resist instead of two.

Sat, 08/13/2011 - 21:17
#1
Madadder's picture
Madadder
there are two normal/shadow

there are two normal/shadow armor sets

http://wiki.spiralknights.com/Deadshot_Mantle
http://wiki.spiralknights.com/Deadshot_Chapeau

Sat, 08/13/2011 - 21:46
#2
OverDingle
Legacy Username
http://wiki.spiralknights.com

http://wiki.spiralknights.com/Crown_of_the_Fallen
http://wiki.spiralknights.com/Armor_of_the_Fallen

Normal, Shadow defense: Check
Fire defense: Check

It may only exist at 5*, but well... it exists.

Sun, 08/14/2011 - 05:11
#3
Duke_Nukem
Legacy Username
R.I.P. This argument. 2011 -

R.I.P.
This argument.
2011 - 2011.
Shot to the ground by other shadow armour sets.

Sun, 08/14/2011 - 09:51
#4
Icee's picture
Icee
Rumors of its death were premature.

5* is not tier 2. I am aware that the deadshot set exists. I don't think players should have to work up an armor all the way to 5* just to have something to use in a fiend or undead stratum that has a few fire levels in tier 2.

Tier 2 is generally understood to be the place for 2-4* gear. Once you're at 5* gear, you should be in tier 3. You also don't need so much normal defense in tier 3, which makes other shadow items (silvermail and divine) viable, but in tier 2 every attack is at least 50% normal. It makes sense for a tier 2 player to be able to equip himself in 2-4* gear for tier 2 strata, like the current fiend levels that have a fire/fiend arena.

You wouldn't tell a player who just started tier 2 but kept being killed by wolvers to use a Skolver set. You'd tell him to get a wolver coat and work it up through dusker and ash tail. Similarly, players that need defense against fireball-throwing devilites shouldn't have to get the deadshot set. There should be something tier-appropriate for players to use when they first face shadow damage in their early forays into tier 2.

It makes little sense for the only two normal/shadow 3-4* armors to be so similar. Both are fire-weak and both are strong against poison. Variety makes the game more interesting because it gives players more choices to make and more variety of play when using different sets.

Powered by Drupal, an open source content management system