For the past few days, I've been getting disconnection issues exclusively in blast network matches. One night I counted up to five disconnects in one session, none of which allowed me to rejoin the match in progress due to the new systems in place to deter idlers and such.
As a result of these disconnections, I've lost upwards of a thousand crowns in one night (5x200, give or take another match or two), not to mention a few matches here and there on other nights.
Whereas in Clockworks runs I can go a half-dozen to a bakers' dozen runs (That's 6 to 18) without a single disconnection (But rather a few lag spikes). This is the worst I've had disconnections since fixing my router to be able to play SK consistently.
Is there any way to possibly fix these issues, or maybe make it so that it may be possible for an erroneous disconnection can allow a player back into the match if it's still in progress rather than booting them to Haven?
If not, then it's no big deal, but it is annoying to waste 200 crowns and be denied any chance at getting back into the game and losing any rewards simply because of a poor connection or a hiccup in the link.
Thanks a lot, and despite these issues I'm having a lot of fun with my Krogmo Loot.
Also, on a side note, it seems the Shockburst Brandish line hasn't been added to the Wiki yet.
You should submit an F2 bug report every time this happens. AFK detection still seems to be sensitive, and not at all forgiving for people who have lag or disconnect issues.
Blast Network seems to lag a lot, even for people who don't lag in the Clockworks, so it's definitely something wrong with the way BN works. :/
You mentioned fixing your router? What kind of router do you have?
As for your Shockburst Brandish inquiry, drop a note in the Wiki Editors subforum or you can try editing the Wiki yourself. Please follow the format of the other pages, but if you're not comfortable editing the Wiki-regulars would appreciate some screenshots they can upload on your behalf.