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Permanent slot for bomb

5 replies [Last post]
Sun, 08/14/2011 - 12:06
Xxpapaya's picture
Xxpapaya

In the game there are 3 types of weapons, guns, swords, and bombs. If there are three types of weapons WHY DO WE ONLY HAVE 2 SLOTS?! We should also get a proto bomb at the beginning of the game.

Sun, 08/14/2011 - 12:37
#1
Bigfootm's picture
Bigfootm
You can but extra slots...

You can but extra slots... And they want you to spend that extra money. =|

Sun, 08/14/2011 - 16:19
#2
Starlinvf's picture
Starlinvf
http://wiki.spiralknights.com

http://wiki.spiralknights.com/Usable#Weapon_Slot_Upgrade

Sun, 08/14/2011 - 16:58
#3
ConeyKrab
Legacy Username
Hmm

I've always thought that it would be nice if new players got more of a formal introduction to bombs. If not a permanent slot, they should have a temporary one in the starting dungeon that crosses them over to haven, and some puzzles inside that need or could use bombs, and all players should start with a Proto Bomb as they do the Proto Sword and Proto Gun. It just makes sense to me.

Sun, 08/14/2011 - 18:05
#4
Urabrask
Legacy Username
Limitations=Innovation

The less you got the more you gotta wrack your mind for a nice combo. I personally like the 2 weapon slots, it gives me more stuff to think about.

Mon, 08/15/2011 - 03:40
#5
Psychorazer
Hm...

It would be more convenient, but I'm guessing other players are gonna complain on the fact it would make the game too easy blah blah.

I have 2 really noob bombs in my inventory I never use because I prefer to stick to my gun and sword, although I do find myself in situations where I think: Damn, I really need a bomb for this...

Of course, I get through, but it'd been a hell lot simpler with a bomb in tow...

And I reckon the protobomb should be a starter weapon too. Its part of the Proto series, how could it NOT?

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