Forums › English Language Forums › General › General Discussion

Search

Why don't monsters dodge melee attacks?

8 replies [Last post]
Sun, 04/03/2011 - 20:59
mrflippy
Legacy Username

Every once in a while I will see an enemy dodge away from me as I close to melee range, but given the frequency and ease with which they dodge my ranged attacks, and the distance they are able to cover while dodging, it seems quite silly that most of the monsters stand still while I walk up to them and hit them with my sword. At the very least I would expect a similar acrobatics show when I'm in melee range.

Sun, 04/03/2011 - 21:01
#1
wilyDemoness
Legacy Username
On this note, I think dodging

On this note, I think dodging needs to be limited. Shoot at a wolver and it just endlessly dodges. It slows down the game to a crawl and it's very boring.

Sun, 04/03/2011 - 21:09
#2
Negimasonic's picture
Negimasonic
I figure they don't dodge

I figure they don't dodge melee attacks as much simply because they are using the time you're hitting them to attempt to hit you. That's just like when you get hit, naturally you should take a swing at the enemy during that brief invulnerability you have. So while you lay on the combo, its just waiting for you to stop for just a second to hurt you.

But at a distance it cannot do that, so it dodges because there's no way it can counterattack (well some enemies have distance attacks but I'm just going off of the basis).

Plus...it'd make the game slower if they did dodge melee attacks more often...

Sun, 04/03/2011 - 22:29
#3
cartesian
Legacy Username
wilyDemoness is right, the

wilyDemoness is right, the last thing we need is mobs dodging more lol

Mon, 04/04/2011 - 01:08
#4
Espeonage's picture
Espeonage
In the higher Tiers, you will

In the higher Tiers, you will see more evasion from enemies. It's progression.

i.e. :
In Tier 1, Wolvers hardly evade, maybe on occasion. They do not evade any bullets. They only move swiftly when they are planning to attack you, if I recall.

In Tier 2, Wolvers will usually flank to your backside. They will evade bullets, sans Alchemers.

In Tier 3, Wolvers will near-constantly, completely teleport, flanking to your backside. They will always evade bullets, sans Alchemers. This also makes dealing with them a pain if you're using a heavy sword.
___________________

Other enemies, such as Gremlins, gain shields in Tier 3, and all Gremlins will feign at your bullets. They somewhat strafe out of the way when doing so.

Mon, 04/04/2011 - 03:48
#5
Magnus
Legacy Username
The same reason players don't

The same reason players don't dodge melee attacks.

Mon, 04/04/2011 - 05:46
#6
Tempestua
Legacy Username
I found bombs to be fantastic

I found bombs to be fantastic against wolvers. Far better than trying to shoot them or getting bitten from melee.

Mon, 04/04/2011 - 06:56
#7
Kaybol
Legacy Username
on Wolvers (and other dodgy creatures)

Guns are the worst weapons to try and defeat Wolvers with. Try a sword, it makes them really easy. :) Bombs pretty much the same, albeit it takes slightly longer.

Wolvers, devilites and gremlins dodge both ranged and melee attacks. Some monsters are more aggressive, others more cautious; I think it's balanced just fine. For every monster a (slightly) different strategy.

Mon, 04/04/2011 - 08:55
#8
Censor
Legacy Username
Wolvers? Ionized Salt Bomb

Wolvers? Ionized Salt Bomb baby. Awwwww Yeaaaaaaah.

Powered by Drupal, an open source content management system