Chained Fuse (3*)
Normal Damage (3 to 3 3/4 bars)
Charge Speed maximum of bar
Blast radius same with Toxic Vaporizer
Clustered Fuse (4*)
Normal Damage (5 to 5 3/4 bars)
Charge Speed maximum of bar
Blast radius same with Toxic Vaporizer MkII
Webbed Fuse (5*)
Normal Damage (6 to 6 3/4 bars)
Charge Speed maximum of bar
Blast radius same with Toxic Atomizer
special feature:
A very fast charge speed bomb. (with charge time reduction MAX, almost instantaneous)
Slowest time BEFORE detonation in game (approximately the charge time + detonation time of graviton/electron charge)
When a Numb Fuse Bomb detonates and another is within its radius, an explosion chain ensues
^also explodes even with another player's Numb Fuse bomb
Has LESS damage than conventional single damage type bombs
*Damage and speed values are only approximates...
*Values are viable to be changed
*** Other 4* and 5* variants are still on development...
the chain effect would require some extra coding on behalf of the devs but no more than the catalyzers charge and i can see this bomb changing bomber strategies quite a bit, sounds interesting