Tier 1 mender: can heal 1 at a time
Tier 2 mender: can heal 1 at a time, or an AOE burst heal
Tier 3 mender: can heal 1 at a time, or an AOE burst heal, or create healing zones, or resurrect dead gremlins, and create energy dome around itself
Tier 1 silkwing: can heal 1 at a time
Tier 2 silkwing: can heal 1 at a time, creates AOE burst heal on death
Tier 3 silkwing: can heal 1 at a time, creates a slightly larger AOE burst heal on death
Silkwings are underpowered compared to their gremlin counterpart. Also there is practically no difference between a tier 2 and tier 3 silkwing. These are my ideas for how they could be buffed (though not all should be implemented at once)
Passive AOE healing
Passive AOE defense buff
Able to cure status conditions
Any other ideas or suggestions?
I think they could give Silkwings a sleep attack (but no damage) for when they are avoiding players. Obviously it shouldn't be something they can spam non-stop, just a defensive measure like Gremlin Mender's shield in T3.