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Please please please

3 replies [Last post]
Wed, 08/24/2011 - 04:49
mattress97
Legacy Username

I know this has been said before, but please can you up the warning you give before a server resart. If your running only on mist, and you get shut off halfway through a teir then u miss out on what make the run actually worth it, and to to top it off dont have enough to do the run again.

Even 15 more minutes would help alot.

Oh and what was with only giving 5 minutes warning the other night :S, was such a waste of CE starting that t3 run.

Wed, 08/24/2011 - 05:02
#1
sonicmega
Legacy Username
How long does it take you to

How long does it take you to run a tier? Even a Jelly King run from 13-18 only takes a party of 4 I'm in about 25-30 minutes tops (20 if we're rushing), and those are the 2nd stratum difficulties of monsters.

1 Hour is absolutely more than enough time unless you're trying to do a Vanaduke run. Furthermore, the daily maintenance is at THE SAME TIME every day, so you really only need to learn when it is once.

Wed, 08/24/2011 - 10:37
#2
mattress97
Legacy Username
Depends on the group and

Depends on the group and tier. Some people are just so slow at getting to switches, and if your maximising profits by cutting down bushes things take a little longer. My average vanaduke runs so far are probably between 1 - 2 hours not actually timed it.

Then if you throw in a toilet break or a drinks break here and there time adds up. Is it really that unreasonable to ask for a little extra warning so I dont end up trying to rush to vana only to get booted second before downing him?

Why are you so against a bit of extra warning. Or are you that great you can run t3 in 30 mins every time.

My arse you only have to learn when it is once. This week After the new monster patch, I went straight in eager to see the new content. Started a t3 run 3 depths down get a message saying a rereboot in 5 mins well that was ce down the pan for little to no reward.

If you have a real reason why there shouldnt be more warning then please go ahead and enlighten me...

Wed, 08/24/2011 - 12:08
#3
Akarinmimiz
Well...

Saving each person's position in the Clockworks would be a nice option to help against having to abandon dungeon runs so we could at least jump back in (preferably without further energy cost) once the server has rebooted.

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