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Limited gameplay?

24 replies [Last post]
Tue, 04/05/2011 - 08:38
Inessia
Legacy Username

Heya, I'm a new player so I might get this all wrong...but, it seems that you are limited to just ~2 hours of gameplay a day because of the energy.
After a few dungeon runs you will probably have some deaths (read, revives that costs energy) and also you pay energy to use the elevator.

This makes me wonder why it's called a Free 2 Play game, it's more like a Shareware that wants your cash or else it shuts down after a few hours, to re-open on a time limit.

This pretty much opens up for a HUGE amount of players getting VERY disappointed in the game early on, because of its limits.

Tue, 04/05/2011 - 08:43
#1
Xodene's picture
Xodene
It's okay.

As you save up on crowns, you can buy more energy from the exchange for around 2k per 100 energy. Or you can buy even more with real life money.

Tue, 04/05/2011 - 08:53
#2
Rotten
At some point the developers

At some point the developers need to make money to stay in business. You can earn crowns from doing levels to purchase more energy, or you can give the developers a little cash here and there to play more often/longer.

You can play this game, entirely, for free. It will just take the free player longer.

It's entirely free to play and those with money don't really have an advantage over those that don't. The only advantage money gets you is being able to progress faster.

If I were patient, I could play a little each day and save up crowns. Buy CE with the crowns when it's "cheap" and keep saving. Eventually I'd have enough to do whatever I wanted.

Tue, 04/05/2011 - 08:57
#3
Inessia
Legacy Username
Alright, you do not earn much

Alright, you do not earn much over 2k before spending those 100 energy, not early game at least. It's even a great waste of crowns to spend them for energy.

Paying for them is not an option of course. Never will be.
There is nothing to the game once the energy is out.

Please correct me if I am wrong, from how I understand it this game is as empty as a poor mans wallet. Not is the game only limited because of the very very simple PvE structure, which is in no way is as eclectic as it is described.
Changing the layout of the dungeons is not enough when there is no change in the gameplay inside the dungeons. You basically follow the same linear path in every level.
The only that makes a difference are the different enemies through the dungeons, how fun..

I wish there was more to do in the game because it is really nice looking.

Tue, 04/05/2011 - 09:01
#4
Rotten
Inessia: Regarding CE: Either

Inessia:

Regarding CE: Either you have the patience to earn crowns to buy CE or you purchase them with cash. End of Story.

Regarding just not liking the game: Not much I can say. I'm not here to apologize for the developers. There are many games out there I personally don't like. Maybe this one is one you don't like. Only you can answer that.

Tue, 04/05/2011 - 09:03
#5
Inessia
Legacy Username
Ok, then I do not see a point

Ok, then I do not see a point in playing this game.

There is more to it playing Tibia.

gl hf, it's not worth your time.

Tue, 04/05/2011 - 09:03
#6
Metaknight's picture
Metaknight
most free to play games have

most free to play games have some sort of content limitations or certain features / in-game currency / items / costumes that are optionally paid for. you dont need to do it to advance in the game. i played well beyond my daily mist amount last night by purchasing energy from the market with all the crowns I was accumulating (and ended up with 200+ more CE in the bank by the end of it, plus materials, heat, and better equipment).

i wouldnt recommend reviving after the cost starts to exceeds 8 or 16 CE (though i believe this amount increases as your tiers go up?), since it just keeps doubling and you may not be able to get out of the trouble you're in. also i tend to skip the paid doors unless it looks like there is a significant amount of loot inside. at the low tiers it doesnt seem to be worth what you end up getting.

theres really nothing deceptive about it being called "free to play." its absolutely true.

its harder at first when you are new to the game, but as you get better at it and upgrade your equipment, it gets easier to play for a longer period. the developers worked on this game for four or more years now.. god forbid they make any money on it!

also this has been discussed further in other threads if anyone wants to link you to those (too lazy, also supposed to be working ;) )

Tue, 04/05/2011 - 09:05
#7
Metaknight's picture
Metaknight
also the CE helps slow down

also the CE helps slow down your progress in the game, and encourages a few hours of play each day, without you getting through all the game content too fast.

the game is going to get better as time goes on, but you're more than welcome to get lost if all you want to do is complain about how lousy YOU think it is. plenty of us other players are happy with it, enjoy playing, and know that the game will get better over time. patience my friend.

Tue, 04/05/2011 - 09:24
#8
Ilovehedgehogs's picture
Ilovehedgehogs
Tier 2's reviving cost starts

Tier 2's reviving cost starts on 5 energy and goes doubling.

Tue, 04/05/2011 - 09:27
#9
Keyblade
Legacy Username
A good hobby to do in your hobby.

You could go snipe watching in Haven.

Tue, 04/05/2011 - 09:36
#10
Metaknight's picture
Metaknight
keyblade that makes me think

keyblade that makes me think there should be snipes that can be rescued / returned to haven in the clockwork :) might have to make a suggestion thread

Tue, 04/05/2011 - 09:46
#11
Ilovehedgehogs's picture
Ilovehedgehogs
If djbiznatch allows me to

If djbiznatch allows me to complete his idea, it also encourages you to have a real life and not spending all the time deforming your back sit on a chair or getting/increasing an occular disturbance.

And you can get every item from the game without giving a penny. If there's a gear you can't craft because you only rely on mist energy, no prob: buy it from the merchant. Much more crown-expensive, much longer time to get your hands on it, but you'll never be forced to toss a real coin to get what a p(l)ayer got earlier.

But let's assume it's not entirely free (what, in fact, is not, since exists real money transaction): you can buy 200 CE for less than a dollar! And 1600 for less than five bucks! Someone not rushed on spending energy and who manages well his/her CE/crowns transactions, can do real wonders and (I think) even become a legend paying $5 per MONTH. If not so gifted on gameplay skills, maybe $10, but nothing more. Is it really painful for the wallet?

Tue, 04/05/2011 - 09:53
#12
Metaknight's picture
Metaknight
by all means, ILHedgehogs!

by all means, ILHedgehogs!

Tue, 04/05/2011 - 10:01
#13
machallboyd
Legacy Username
When I was young, we were

When I was young, we were limited to 30 turns a day on Legend of the Red Dragon. And we liked it!

Tue, 04/05/2011 - 10:02
#14
Splinter's picture
Splinter
Did 3 runs to floor 4 of Teir

Did 3 runs to floor 4 of Teir 1, thats 90 energy spent, got a good 3500 crowns from it. Current price of 100CE on the market is about 1900, thats crazy cheap, and that means you can run as many levels as you want and get more than your moneys worth, without braking your wallet.

Tue, 04/05/2011 - 10:20
#15
Arimal's picture
Arimal
I second that, I've only put

I second that, I've only put about 20 hours(I've been playing since the beginning of preview weekend) and am pretty satisfied with my 160 ce in the bank, about 8000 cr, with 2* gear, and have waisted a ton on trying out different types of gear while generally having a blast.

Tue, 04/05/2011 - 10:27
#16
Metaknight's picture
Metaknight
if you can bank 100 CE a day

if you can bank 100 CE a day (probably more, and on your mist energy alone), plus get heat, materials, better equipment, and probably have crowns leftover, you're doing just fine.

granted the CE market prices are bound to go up more over time, but who knows, maybe new players will flood the market with cheap CE and end up bringing the prices down instead.

and i still have faith that the devs will keep the game friendly for newbs and make adjustments over time as necessary to keep the free players content.

Tue, 04/05/2011 - 10:28
#17
Metaknight's picture
Metaknight
like yesterday, i couldve

like yesterday, i couldve banked something closer to 500 CE but i didnt want to wait for mist energy to refill before forging some equipment, so i blew some of the CE i had bought. and a mist tank. but thats just because i was eager to get back to where I was during the preview. now that im at tier two, i dont mind going slower again.

Tue, 04/05/2011 - 10:37
#18
Feynt
Legacy Username
Lunatix man, only way to

Lunatix man, only way to play.

Though Falcon's Eye was fun as well.

Tue, 04/05/2011 - 11:20
#19
Espeonage's picture
Espeonage
Seeing no point?

A full Tier 1 run nets you 4k+ crowns, which is likely an underestimation; that alone is worth over 200CE in the current market. 80 Energy for over 200 more in profit - As things are, the runs practically pay, overpay for themselves.
_____________

It was discussed in a thread here some time ago, about how Energy revives are the one of the largest Energy sinks in the game.
Seeing as how the cost to revive doubles with each falling, and the base ressurrection cost rises with each Tier; it is near-inarguably more useful and efficient for players to revive each other, via giving the fallen player half of your current health.

Tue, 04/05/2011 - 11:23
#20
Fruits's picture
Fruits
machallboyd, back in my days,

machallboyd,
back in my days, I was limited to about 256 turns of civilization 1 on my 386 before memory ran out and without mouse or sound but I loved it!

The game's meant to be taken at a slower pace when played for free. The start is slow and can be frustrating but once you start having the gear to reliably run through t2 without dying, you can easily sell materials for crowns and buy ce in return. Once you get a few rare items, the profits along with your daily 100 mist will be enough that elevator fees aren't a problem unless you decide to play competitively, which is where paying makes sense.
If you die often, consider running in groups where your teammates can bail you out without costing energy. Otherwise, polish your skills and find out which gates are safe for your playstyle.

Tue, 04/05/2011 - 12:12
#21
Tisiphone's picture
Tisiphone
Really overexaggerating.

I spend on an average of 80 energy a trip, and rake in enough to buy another 200 energy or even more. I started the game with 2900 CE, dropped to 1000 due to buying pricey recipes, and now I'm back up to 2000 with only 3* equips (I NEED A TROJAN HORSESHOE!)

Sure, the prices of CE were about half as what they were now, but you can still gain a profit if you have a good team. Deaths are cheap (2, 4, 8). Once you go into the double digits, you should really head back up and rethink your playing style, unless you're in T2-T3. Play more conservatively (strafe gunning, use it. Bombs are good too. Charge sword attack, back off and charge it again), and get a good band of buddies.

Materials sell for quite a bit. Swordstones, Iron Gears, and Monster bones are all the rage for low levels. To complement, you can also pick up shards. I'd estimate 1k-1.5k per stone, gear, or bone, and maybe 50-80 crowns a shard. That's cash right there.
Owlite feathers from the NomNomCats are pretty good also, as is fine fabric and miracloth.
Getting any Forge Sparks and Primal Sparks? Swap those for Force Dynamos, Heavy Gears, and others. Sell those too.

This game is WAY too easy to get crowns if you ask me, they're very generous. It's the matter of having enough time to get them all.
Once you get Tier 2 Equips (Which is quite easy, I already prepared a full set I plan to sell to a friend for 200CE), it's all the easier to get cash. Gremlin Gizmos, Iron Gears, various core cells, Gel Cores and Drops. In T2 I make around 6k-8k a trip, plus an added bonus of Jelly tokens for my Antigua.

Tue, 04/05/2011 - 17:36
#22
Zingman's picture
Zingman
It's not so much that crowns

It's not so much that crowns are easy to come by, its that players are being stupid with their crystal energy right now, and selling it for far less than its worth. Every bit of crystal energy was bought and paid for by a player. That's how Three Rings makes their money. Sure, you don't have to personally pay real-life money for the crystal energy, but somebody does.

The price of CE should be about double (if not more) what it is right now. It "should" basiclly be one player trading their time (crowns -- and the effort required to get them) to another player that doesnt' have the time, but wants the crowns.

But if players are being stupid with their CE...

Profit all you want

Tue, 04/05/2011 - 18:44
#23
Espeonage's picture
Espeonage
Not neccessarily 'stupid.'

As everyone has started anew, crowns are in high demand, especially with how the cost for pre-made items and recipes have been effectively doubled, tripled, etc. Players who had excess amounts of CE have been selling.

If Energy was being sold at the old 10k or so from the start, no one would be buying any sales until quite some time from now. It would be a frozen market, and no one would really progress.
Eventually, those who have the CE will just start to use it themselves, being the only ones getting anywhere, and leaving free-playing players to progress like gimped snails. Energy that was planning to be sold may just be used up, and those sales will disappear.

In time, Energy will become more neccessary, and the prices will be high as before. To note, CE prices have been rising by ~200 crowns on a daily average. It won't be this binary in the long run, of course, but there will be a point where there will be a stark contrast between now and then.

Tue, 04/05/2011 - 18:54
#24
SirNiko
Legacy Username
My biggest complaint is that

My biggest complaint is that the game doesn't lock you down to exactly 100 CE per day. I'd rather have everyone on a level playing field so that when I get through a tier without wasting energy on revives I pull out ahead. But, I get how the CE function works to make money for three rings and I'm okay with that.

I view the Free to Play as something you only do at the beginning and end - at the beginning you play for free to see if you like the game mechanics, in the middle you spend money on CE to progress and craft and so forth, and towards the end when Spiral Knights starts to drag you stop paying buy you still get to log on and play a bit and hang out with friends in the guild hall.

It's nice to know that if I ever choose to let my 'fees' lapse I still get access to the game.

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