Shall we change monsters 'attacks' with 'abilities'

7 replies [Last post]
Facejuances's picture
Facejuances

Check the chromalisk as an example http://wiki.spiralknights.com/Chromalisk
'Camouflage' is listed as an attack, wich looks kinda bad
The same goes for alphas' attack buff, gremlins healing and some other stuff I may be missing.

So my simple idea is to change that column name to "abilities" or something more appropiate.

Sk-Tactics
Compliations

Well, I've no issue with changing the name to abilities, but I think there's going to be complications on how to go about doing it....

Method 1:
Edit http://wiki.spiralknights.com/Template:Monster
Change {{SKCell|'''Attacks''' into {{SKCell|'''Abilities'''
Leave {{{attacks|This monster has no known attacks}}} alone.

Problem:
Under Chromalisk's page, the column header will be showing "Abilities" but the code will remain |attacks=*Lick {{attack|piercing}}. This might confuse new editors.

Method 2:
Edit http://wiki.spiralknights.com/Template:Monster
Change BOTH {{SKCell|'''Attacks''' and {{{attacks|This monster has no known attacks}}}|| into "Abilities"

Problem:
Will have to go through ALL the monsters' pages & change ALL instances of |attacks= into |abilities=.
This is going to be a lot of work.

Erm... does anyone have a better method of changing the header name?

Trias's picture
Trias
It is not that hard to make a

It is not that hard to make a new option and leave to old one for legacy purposes. (i.e. have the template take both an |abilities= and |attack= options, and produce a default text if neither is set.)

Equinox's picture
Equinox
Game Master
It's only used on 25 pages,

It's only used on 25 pages, shouldn't take long to rename the variable.

Jeffreysgf's picture
Jeffreysgf
I have a dummy setup

To demonstrate a way it could work, I have set up a dummy set of pages (using the chromalisk example).
It has the default set up to use abilities as the header, which if it isn't passed, it will use attacks, which if isn't passed it will give the default text (which has been changed to abilities instead of attack).
The template is User:Jeffreysgf/test1
The pages are:
User:Jeffreysgf/test2 - as it currently is
User:Jeffreysgf/test3 - attacks changed to abilities
User:Jeffreysgf/test4 - none specified

If this does happen, I think it would be wise to put in attacks as a secondary option so during the transition it will all display correctly (which if this is the ony reason it is done it can then be removed after), in case we miss any pages, and so editors that are used to it can continue using rather than wondering what happened.

Equinox's picture
Equinox
Game Master
I'll just do the edits to

I'll just do the edits to switch it to Abilities this weekend. Really, it's not that much work.

Equinox's picture
Equinox
Game Master
Finished the change, feel

Finished the change, feel free to roam about adding abilities to things. I added the walk through walls/air bit to the Phantom one.

Jeffreysgf's picture
Jeffreysgf
Walk through walls

Have they fixed that so the phantom does actually walk through walls yet, or is he still broken?