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Fire Storm Citadel Monster Suggestion

4 replies [Last post]
Sat, 09/03/2011 - 20:20
Njthug's picture
Njthug

Opening:

FireStorm Citadel is one of the best parts of Spiral Knights. The Dev's put a lot of work into Firestorm even added an extra stage for us, but we still don't know who are all the names for FireStorm, but thats a different story.

Problem:

FireStorm gets tedious over time its not challenging at all I mean common killing those skele's are pretty boring over time. This game and many other online games are suppose to challenge its players overall, and Spiral Knights is a great game, but its not as challenging as it could be.

Solution:

Instead of having the same old undead monsters mainly be in FSC why don't you guys allow FSC to be "random". Random in the sense have it copy off the last few depths in the T3.

Examples:

19 - 22 --- Fiend Depths

FSC --- Main monster type will be fiends

19 -- 22 --- Beast

Fsc --- Main Monster type will be beast

If you disagree with this idea why not add more monster types to FSC. (I know we have our trojans, some oilers, some gun puppies, and a few wolves, but MORE is BETTER. Makes the game a bit more challegning and spices things up for sure.

Outro:

Well thanks for reading boys, girls, men, women, transexuals, Xerox (wait he can read...), and Others.

Hope to hear your feedback for sure.

Sun, 09/04/2011 - 00:10
#1
Romasanta's picture
Romasanta
........

... You know it's supposed to be an ruined kingdom whose denizens are the undead citizens, right? It makes little sense to have anything in the citadel besides what can already be found there. The only things you could that would be remotely sensible would be Smoking Howlitzers and/or phantoms.

Sun, 09/04/2011 - 00:29
#2
Shidara
Legacy Username
Stuff.

Yes, replace those dusty ol' red rovers with some smoking howlitzers. Would make sense.

The only thing that bothers me is what the heck those random wolvers are doing in Depth 27... (And why aren't they ash tails?)

I also guess those ultra blast cubes are kind of oddly placed, but I don't mind them as much as the regular wolves.

I could see ruby greavers in Firestorm Citadel, but not devilites. No, they don't belong there.

Previous stratum... Slimes... So now what, would we be spammed to death with oilers? That would hardly be interesting, especially in their horribly nerfed state.

Moreover... Gremlins? Would they even survive in there?

I guess we could do with some salamanders, though...

Constructs, though? Way out of place.

And I am surprised I haven't found any pepperkats in there.

All in all, we could stand to see some new monster appearances, but not those that wouldn't make sense to put in there. Having a gremlin camp in Ashen Armoury wouldn't make any sense at all.

Sun, 09/04/2011 - 00:31
#3
unthought
Legacy Username
There needs to be an

There needs to be an Impostocube equivalent for all those Slag Walkers. Maybe a headless Walker or one that gives off smoke instead of fire.

Sun, 09/04/2011 - 02:07
#4
Starlinvf's picture
Starlinvf
Sir Bonesworth the 3rd.

Sir Bonesworth the 3rd. Wonder if this could be the start of the SK monster's Gentlemen club. Having discussions about all those barbaric Knights running around and making a general mess of things.

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