Make 2 new status cure pills for T2 and T3 that have an AoE over your teammates once used. T2 pills would only effect a smaller area, and T3 would effect a larger area. It could use some kind of a mist like effect or something, with the pill sound behind it.
This would be good because it gives more value to status cure pills, which are often seen as inferior to vials by many players, and promotes team work, as players would be able to help each other.
"This would be good because it gives more value to status cure pills, which are often seen as inferior to vials by many players,"
Really? I usually regard remedy capsules as the second most important type of consumable, behind only health capsules. Getting freeze or shock off of you when you really need to can be a life-saver. Clearing fire promptly can save nearly a health capsule worth of life in some cases.