Well, it is to my understanding that the damage guns deal was nerfed because they did too much damage while leaving you safe from enemies.
So, how about the damage a gun does depends on how much the bullet travels?
So at point blank range they deal 2* damage, at normal they deal 1,5* damage, and at max range they deal their current damage.
Or something along those lines.
Gun damage/range
Wed, 04/06/2011 - 15:17
Pupu
Legacy Username
As it stands right now I am enjoying my Voltech MK II. It has a bit more range and bounces off things for double hits.
In a big group of players I think I'd rather be in the back shooting things. I know the Voltech MK II does didadly squat to creatures and gremlins, so i bring another weapon ;)