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Does anyone actually use the Iron Slug?

5 replies [Last post]
Mon, 09/05/2011 - 11:03
Melizande
Legacy Username

Like...anyone? At all?

Does it actually splash? Is it still fast enough to nail dodging enemies?
Are there any videos anyone has of it in action? Or even a better picture?

How does it compare to the Valiance?

I want a normal gun to pair with my swords and the Valiance seems just so... generic. Although I've heard the knock back is really helpful.

I've been full gunner before, and I've used the Callahan, so I enjoy that play style. Yeah. enough about me. Any opinions?

Iron Slug. What's the deal.

Mon, 09/05/2011 - 14:01
#1
antipodes
Legacy Username
In order from title: Yes.

In order from title:

Yes. Yes. Yes. Yes. Yes. Probably. Don't know. Obviously valiance is faster and has knockback, but iron slug has attack interrupt, some splash, and knockdown on soft enemies just like the callahan. I like it, and especially with the new trinkets that are out there--with a good UV or trinket or both, you can exceed valiance's DPS and get the added benefits of the magnus line, though of course your movement is still slowed while running and gunning, just like the callahan. That's the deal.

Mon, 09/05/2011 - 18:17
#2
Benb's picture
Benb
There are very good reasons people don't use Iron Slug...

First of all, its DPS is lousy. I think it does either 50 or 100 damage per shot (in tier 3) at heat level 10. Second of all, the mobility is terrible, you have to stand still to shoot. Like the Punch Gun, you get pushed back for firing (although I don't think you fall over). Check out this thread, it should explain everything: http://forums.spiralknights.com/en/node/20986

Tue, 09/06/2011 - 02:11
#3
Abathur's picture
Abathur
Iron slug deals lv10 about

Iron slug deals lv10 about 100-150 dmg ... it useless because the only mobs you need an Iron Slug (because its the only gun you really hit em') are Devilites and Wolver and against both the Callahan (other tech tree) deals massive bonus dmg (200-250), has chance to inflict stun without charge (!) and even wont stun you with a charge. There is actually no reason for crafting an Iron Slug.
By the way - every weapon deals minor splash damage, means shooting between 2 mobs deals dmg to both or even all 3, 4, if their clustered. Works better without auto aim.

Tue, 09/06/2011 - 03:22
#4
Melizande
Legacy Username
Thanks for the insight so

Thanks for the insight so far, especially antipodes.

Granted there are weapons that will benefit more from having bonus damage, but that's not really what I'm looking for. I need a normal damage sidearm to my swords. I own and actually enjoy the Callahan's playstyle but the problem is that the weapon is primarily for situations where getting in close isn't viable, or is impossible, like when they bar you off and put a gunpuppy across a bed of spikes, in which case a Callahan is useless because it's dealing grey damage.

So for normal I have only a few options, and I'm ruling out the needle guns due to their 100% stationary firing style, and the Supernova due to it's horrible bullet speed.

So it's 3 shots + mobility + knockback versus projectile speed + knockdown + "splash" (or lack thereof)

Tue, 09/06/2011 - 03:49
#5
Abathur's picture
Abathur
If you need an anti gunpuppy

If you need an anti gunpuppy gun, Polaris is your choice. Supernova is a waste again. No Shock and sure it's inefficient against gremlin and beast but srsly ... who has problems with them :D Flourish FTW XD

Get Polaris or an Alchemer. I prefer Polaris as gunner by far, becuase the fast attackspeed combined with the expanded bulltes will allow you to stunlock puppies. The expanded bulltes will cancel puppies attacks. With ASI you can disable 2 towers, doesnt matter if howlizer, puppy or polyp. Anyway, also the if you attack howlizer with this gun, the splash of the last bullet +1 more bullet will immediately destroy the head ;)

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