I remember back when I first started playing this game sometime during January-February. The graveyards were awesome to play in. Me and my entire team would like totally freak when we entered them and had to make a mad dash to the end of the level. As I got better I learned to fight off the phantoms and get a decent amount of crowns/ heat. However as always I would have to run for my life as the phantoms slowly cut me and my team down. It was really exciting and fun.
Now graveyards seem boring. I'am still in tier 2 but now me and my team walk all over the phantoms and zombies. Their preety pathetic, now I can laugh and scoff at them even when its like 2 on 1. I wish that the graveyards would be super hard again a place where every knight would fear to go. Right now it just seems too repetitive and easy.
It would be cool if you made a different dynamic or something to the graveyards. Like if you made them huge but with a clear cut path to the elevator. Every path that was away from the elevator would be like a narrow long winding path with rooms and possibly other long winding paths along the way. That way knights would have to gauge how much treasure they could take before they would be forced to run to the elevator. They would have to make decisions on whether to split up or stay together. Which brings me to my next point.
Whether you split up or not would make a huge difference if you buffed up the phantoms. If you made them slightly stronger as well I think it would really make graveyards fun and exciting.
If you split up you could reap more rewards but you would be forced to fight a couple of phantoms before you reached the elevator. Of course the phantoms would be so strong that it would be an ordeal to survive. It would be a huge adrenaline rush to get that seemingly endless amount of treasure, but want to run for your life at the same time lest you waste that precious ce... ( Of course if you can't make it out of the graveyard you dont get any crowns/ heat).
If you stayed in a group you would have to fight a collosal amount of phantoms to reap the same rewards. The trade off is that you can take them on as a team.
Of course the longer you stay the better it gets. You're compeled to get more treasure but at the same time you know that you only have a certain amount of time before it becomes impossible to escape the graveyard in one piece.
PS: If you don't think buffing the phantoms is a good idea I always thought it would be a cool idea if you recieved a penalty for being in a graveyard too long. Something no player would survive no matter how good they were which would be like the graveyards way of telling you to get out. Like if the phantoms started doubling or if an infinite amount of zombies started pouring out of the buildings or statues.
If you want to make graveyards hard, then make them no longer drop any hearts at all.