So, if there's any family of monsters that's anything like the Knights that we play, it's the Gremlins. Thinking along those lines, I noted how Gremlins will use health capsules to heal themselves... but what about us knights that use Vials to whack enemies with status effects?
Their mode of attack would be simple- they pull out a vial of a random status condition, and chuck it at a knight. While it inflicts minimal damage, it never fails to hit a knight with a status effect (Or it could really damage a knight's shield, if they don't have the proper defense for it). Of course, they'd also pull out (and drop when defeated) a vial appropriate for that tier. A main thing to this is that it would add a very, very easy way to add in more of the less seen (and possible upcoming) status effects, such as curse and sleep. Sleep is in the game, but is not inflicted by any enemies currently, and Curse can only be inflicted in two ways, those being the Phantom's Charge attack and the charge attack backfire of the Faust sword series. Why not give sleep and curse some love?
What do others think of the idea?
Some kind of gremlin alchemist... +1, we knights need a better of rival species.