Wow, I am impressed really great dynamic gameplay but...everyone has unlimited ce so re-spawns are very quick and some of the strategy of staying alive is lost, can we try having the option of timed revives only to see if this adds more caution and tactics? Also in the heat of digital battle the damage animation is somewhat difficult to see/understand. Apart from that this is going to be a massive hit and is what everyone has been waiting for.
I don't think we can get a solid evaluation of the different classes because many players seemed to go with striker and make overly aggressive attacks with no regard for dying. The defensive benefits of the classes are negated when there is no consequence for being killed.