Well I am not really sure if there have been other forum posts relating to this idea as I have just started playing the games recently, but has there been any ideas about expanding the ME limit? Nothing crazy that would make it stupid to buy energy, but small expansions to it as you get further along in the Clockwork Tiers to offset the cost of crafting, and for people like me, the cost of reviving :( What i was thinking is maybe a certain difficult quest at the beginning of each new tier, that when completed would expand the ME limit by 50, up to a final total of 200. Another option would be to complete X number of Danger Rooms in the new tier.
Any additional ideas or comments would me much appreciated.
if its related the energy, from ME regeneration to ME capacity increases, it's been suggested in one form or another also there is a forum search bar you could use...
the issue you must realize is that ME is a free resource, and any increase in a free resource hurts OOO's bottom line since players will be less interested in paying for CE, the energy bought with real money.
my suggestion is to play daily only on ME, buy CE via crowns gotten from using ME in the clockworks, use CE to craft, rinse/repeat (also never revive with energy unless its necessary)
alternatively: run profitable levels, buy CE with crowns, if you did it right you should get more CE than you use in the clockworks