Now every knows about those daring Danger Rooms correct?
Well I don't think there rewarding enough (as in i barly got 300 cr from finishing a D9 danger room) so I'd like how I used to get in Danger Rooms (900cr - 1300cr) and I do like the new battle arenas but the Danger Rooms have to be more rewarding also how about multiple Danger Rooms that act like mini arena levels that you pay addition 4ce to procceed to the next arena then a last one that gives you one hell of a reward like a new chest a purple or gold one that drops a random item or recipe and to enter that last arena would be 5ce and be extremely hard
So this is what I'm looking for:
-Multi-Arena Danger Rooms
-Increased crown drops in Danger Rooms
-Increased Difficulty as you procceed farther in the Danger Room
-Increased Drop rates on "good items" aka recipes or gear
and this isnt really part of this but what I would like to see is:
-A PvE UNLIMITED arena where monsters of the clockworks never end and the difficulty increases with the drop rates as you stay alive longer in the arena
-Difficulty would be like more resistence and slightly addition hp.
-Drop Rate Inc. would be like small addition crowns and Heat maybe even a extremely rare blue orb that replenishes 1me or blue crystal for 1ce that is shared with everyone
-and one last thing I mean all monsters, so as a group is finished a new set of completely different monsters are spawned like for example
- 4x red rovers T1 -> 4x sparkies T1
- if your like 30mins in it would soon be like facing T3 super powered monsters and they just keep getting stronger until everyone dies and you dont lose you stuff when you leave instead you get all the heat and rewards.
-and you could add boss rounds that would put a single super powered enemy or even weaker versions of the actual bosses like vanadukes mask, a mini royal jelly, mini snarby, or a mini rom twin that can be attacked on the field but its just a OP gun puppy, or even better yet add new mini bosses like a killable Spookat that could drop the Kat Cap, or a Giant Devilite that goes overtimer after being dealt enough damage to reach half its health, or a Giant hammer Gremlin that acts a little like vanaduke that smashes the ground and stuff drops from the ceiling.
So I may think of more ideas so please post on this thread so that OOO can see this and think wow these are really good ideas IMPLEMENT TO GAME!
quoted from nick:"We are evaluating the payouts on Danger Rooms and will tweak payouts if deemed necessary.
Previously, Danger Rooms were too lucrative and the 'prize' for entering one wasn't necessarily awarded to you for completing the challenge. You were able to gobble up a fair amount of crowns from monsters (not to mention hearts, etc to keep you going). In order to make them more dangerous, we added monsters that have loot restrictions in their drops and tried to move the real reward to after the battle.