Forums › English Language Forums › General › Suggestions

Search

Abilities

3 replies [Last post]
Mon, 09/12/2011 - 08:41
Venrock
Legacy Username

should SK have abilities? like a charge power where you can knockback your foe or push him or her back? or maybe a regenerate ability to recover a small amount of health overtime? maybe even a rage ability where your character is really powerful and can deal massive damage for a short amount of time? or a speed ability? where you can move very fast but when you take a hit your slowed down? these following abilities i think may be a good idea:

.Speed= doubles speed (includes sword)
.Rage= Triple attack power
.Charge= 35% chance of stun
.Regenerate 25%= recover 25% health
.Protector= Protect another player
.Power Up= Double attack power
.Prepare= Double defence power
.Battle Cry= Boosts all living party members attack and defence
.Cloak= allows the player to be in the shadows for a small amount of time
.Overdrive= makes the player unleash a flurry of attacks and finishes with a huge slam

i think some of these may be of use to us Spiral Knights but i highly doubt that OOO would do this...
all we can do is hope...

Mon, 09/12/2011 - 10:33
#1
Madadder's picture
Madadder
for general clockwork runs

for general clockwork runs these won't work but for pvp based games they may have some merit but need a lot of balance to make them viable

Mon, 09/12/2011 - 10:46
#2
Glowing-Ember's picture
Glowing-Ember
These basically exist already

These basically exist already in Lockdown.

Speed, Rage = Striker
Protector, Regenerate, Prepare, Battle Cry (sort of; defense only) = Guardian
Cloak = Recon

And Overdrive would be useless.

I should note that when I played it, Lockdown was surprisingly balanced in terms of classes. Could use a few tweaks, but these bonuses you listed are a bit much.

Wed, 09/14/2011 - 14:57
#3
Psychorazer
Oh!

This isn't actually a bad idea. I played CA, and they just released abilities a while ago. I find it cool, and it also makes the way to create a customised character so you can create a balanced team. You should only be able to equip about 3 abilities, and some aren't compatible with others.

Ya I kno trinkets usually do that, but then boost the trinket effects and keep these effects slightly lowered. Or make them have drawbacks. eg. +Speed -Defense or something........... Can't have ubertanking

Powered by Drupal, an open source content management system