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"Missing" armor/weaponry?

7 replies [Last post]
Wed, 09/14/2011 - 02:16
mejezfeld
Legacy Username

Okay, this is gonna be a bit long-winded but I'll try to make it as easy to follow as possible

When you start the game properly (get into Haven) you have three lines of Element-themed armor and shields that you have access to- Ember, Frost, and Circuit, dubbed as modified variants of the starter armors.

However you have access to only two elemental swords built from the proto sword- Hot Edge and Static Edge... So where is it? Where's the ice sword that would go with those two? (inb4 someone suggests this is Nick's number 10 or 11 or whatever)

On a related note, I was in T2 and noticed that Fire mech knights carried swords that looked rather like Hot Edges... And then I saw some T2 non-themed mech knights, and they had similar swords with NEON RED edges (as opposed to the BURNING ORANGE of the Fire-themed dudes). Then later I looked at the Ice mech knights. Same sword, except now it's got a TUNDRA WHITE edge... and silly me, how could I forget the Poison and Volt Mech Knights- They get an ELECTROCUTING TEAL and a SICKENING GREEN edge to their swords respectively!

TL;DR: I would like to ask for Cold Edges. To round off the Static Edge and Hot Edge into a proper elemental triad. That is, assuming they aren't already in the game but deactivated in a manner similar to Slooms and Mewkat hats and the Shroom cap.

Heck, let's ask for a Neon Edge, to act like Prismatech alchemer acts to the other three elemental Alchemers, but to the now completed sword triad mentioned above. and a Uranium Edge (poison lol) too, or glowing green swords in general.

If anyone can give a compelling argument of why these are bad ideas, please do so.

Wed, 09/14/2011 - 02:26
#1
Geregias's picture
Geregias
cause nobody uses them

They are starter gear, and have alchemy lines that stop at 2*, meaning of course that nobody uses them after 3 or 4 days of play - they're pointless - there is absolutely no benefit in adding to the collection of rubbish equipment

Wed, 09/14/2011 - 02:44
#2
mejezfeld
Legacy Username
Hm, I've been lazy and really

Hm, I've been lazy and really slow with my gameplay, and I haven't paid a single cent on CE yet, plus when I was in my home country the lag pretty much ruined most attempts to play, as did some really weird fan problems that made my laptop suddenly shut down (just got that fixed a month back, yay) so I'm still stuck in T2 :/

I'm starting to get some three-star stuff now, but I still use my Shocking Edge, especially since it has High damage bonus against Undead.

Wed, 09/14/2011 - 02:55
#3
Geregias's picture
Geregias
brandish line

switch to brandish line weapons - hope for a good UV, they are similar and can be upgraded past 2* - making them infinitely more useful - theres even all three status types you mentioned available (fire, ice, shock)

Wed, 09/14/2011 - 08:05
#4
mejezfeld
Legacy Username
Yeah, but that line was only

Yeah, but that line was only Fire and Ice Brandishes (and Shadow if you count Nightblade in spite of how different it is in terms of design and the fact it does Shadow instead of Elemental) until King Krogmo rolled around.

Wed, 09/14/2011 - 09:37
#5
Facejuances's picture
Facejuances
1.If ya gonna ask for a

1.If ya gonna ask for a weapon just because an enemy has it and it looks cool, i want the gremlins flamethrowers.
2.The edges inflict status on hit, meaning that if you freeze an enemy with first hit, you'll unfreeze it when you continue the combo, making it useless.

Wed, 09/14/2011 - 14:30
#6
Psychorazer
Reminds me...

Cryotech. Useless weapon. Might as well buy my Prismatech. Freeze, unfreeze. Stupid. Doesn't even first hit freeze, so you spam till they freeze, then unfreeze them.

Personally, I use calibur line. Normal damage, so all rounder.

I think they need to work on the mecha knights. Their weapons look like 1*, but the flame mecha has a charge attack comparable to the FOV. And theyre reall annoying when freeze ones swarm you... And shock you while doing it...

I don't think the 1* 'proto' line can have anymore work done to it. Although they do it with mechs, I don't think they can come up with a suitable explanation of the 'logic' behind it. Sick a high output freezer on the edge? Not really. It works with the brandish because it's supposed to be infused with the essence or whatever. The edge lines are technologically produced, speaking in game logic.

Flamethrower Gremlins are useless. I did a deconstruction zone with them, and ALL of them, I kidd you not, ALL of them on the stage ambushed me at the beginning. I didn't get hurt, they all got slaughtered. 2-3* gear. You can literally WALK through their flames. And their aim sucks.

Wed, 09/14/2011 - 17:59
#7
mejezfeld
Legacy Username
1. You forget "it resembles a

1. You forget "it resembles a weapon players already have access to"
2. I'm not sure at the moment since I'm forgetful but I am fairly certain that with the edge line it was that the charged-hit has a CHANCE of doing status. In which case this point is invalide

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